Yeah I had another go, got more loot etc. but it's so boring overall, not even a game here at the moment really. Got my refund even after playing more than 2 hours, phew.I got a refund as the game just bored the life out of me.. running simulator..
Yeah I had another go, got more loot etc. but it's so boring overall, not even a game here at the moment really. Got my refund even after playing more than 2 hours, phew.I got a refund as the game just bored the life out of me.. running simulator..
its not for everyone . i would say if you considering this take a look at guides or first looks on it. to see how to do some of the basics. its quite indepth and realistically in 2 hrs you cant get to know what you need to in such a short time. in these kinda games it should be raised 5-6 hrs. cant see steam ever changing this though.

I got a refund after playing over 8 hours of Conan Exiles, granted I went into some depth on my request about just how bad it was. I've had refunds on a few others games with close to 5 hours play each. it is reviewed by a human on a case by case basis.
Won't be refunding this though, love it...playing just to...well, survive![]()


well on social media Scum has sold 250,000 copies since yesterday![]()
I am enjoying the single player mode(I don't play online) so far.
I will buy Green Hell and play that till they update Scum a bit more.
there's not much to do in single player but explore, gear up and kill zombies.You are enjoying it how so ? I had this marked on my wishlist for the singleplayer aspect as I`m not bothered about online and was wondering whether to buy it especially at a reasonable price (see that other thread about someone wanted games to be £80....) it could be one of those games I buy and leave it for a year till its been patched to death and then try it. Think I might take a punt.
the price is only going to go up as they add more stuff so you might wan't to just buy it whilst it's cheap anyway.EARLY ACCESS ROADMAP
FEATURES IN CURRENT GAME
The following features are available in the game as it is available now. Please continue to check this area and the Steam forums for updates to featuresets and additions through the Early Access period.
Multiplayer & Single Player Support
Network Events [Deathmatch, Team Deathmatch, Cargo Assault]
NPCs [Drones, Sentry Robots, Puppets]
Domestic and Wild Animals
Weather + Day Time Simulation
Three Environment Types [Mediterranean, Continental Europe, Dinaric Alps]
Advanced Metabolism System
Inventory System
RPG Character Customization
Basic Visual Character Customization [Tattoos]
Character Leveling System [Experience Points]
Basic Crafting System [Skill Based]
Basic Movement System + Vaulting
Basic Combat System [Unarmed, Melee Weapons, Firearms]
Fully Realistic Bullet Physics
Animal Tracking and Hunting System
Basic Fame Point System
Basic Team System
Basic Shelter Respawn System
Voice Chat
FEATURES PLANNED FOR VERSION 1.0
The following features are not yet in SCUM and are planned as a part of the Early Access period. The timing and depth of these features are subject to change base on community feedback and development realities.
Metanarrative Gameplay [Primary / Secondary Missions, Side Quests, End Game Content]
Functional Vehicles + Different Vehicle Types
Female Characters
Fortifications/Bases Functional
Safe Zones Implemented
Advanced Visual Character Customization
Advanced Combat System [Martial Arts + Improved Weapons Control and Movement]
All Soft Skills and Skill Levels Fully Implemented
Advanced Crafting System
Rebellion Experience System
Advanced NPC and Animal AI
Additional NPC and Wildlife Sets
Advanced Team Mechanics
Additional Network Events
Advanced Fame Point System
Additional Weapons and Gear
Larger Urban Areas