Several publishers trying to avoid making SP content!

Soldato
Joined
8 Dec 2005
Posts
10,603
Wolfenstein should be supported strongly as they ARE making SP only content.
Bethesda in general actually as The Evil Within 2 is also SP only & so was Prey 2.
http://www.pcgamer.com/wolfenstein-...yer-because-it-would-dilute-the-storytelling/

Rockstar are clearly not happy with the over $1bn GTA5 made :rolleyes: so have no plans for anymore SP content! How greedy can R* be PC sold strongly as well Steam alone is approx $521M (8.6M x $59.99) worth of sales on PC this excludes copies bought direct from RSC!
http://www.pcgamer.com/grand-theft-auto-5-is-not-getting-single-player-dlc/

EA being EA well you know the score they say SW Battlefront2 is only 5-7 hours of SP campaign :rolleyes: & according to this ex EA developer they are moving into microtransaction based non SP games!
http://www.pcgamer.com/star-wars-battlefront-2-campaign-is-5-7-hours-long/
http://www.pcgamer.com/ea-pushing-f...can-monetise-them-better-says-ex-bioware-dev/

For me personally I am only interested in SP games they can stick their microtransaction's right up their corporate entities :eek: ;)
 
AAA SP gaming is certainly on it's way out, by western developers anyway. Japanese and indie developers will be the only one's making them as they have more of a passion for art and story telling.
 
I didn't get that impression from Rockstar, after reading that interview. They're not against SP content and even state "As a company we love single player more than anything" - how is that trying to avoid SP content, per the title? They want SP content, but the quality they want to release (and we would expect from them, otherwise there would be an outcry about them cashing in with something below par) would mean their finite resources would be taken away from other projects in development and the upkeep of GTA Online (which they almost had to as it was far from polished/finished at launch). Personally I would like to see RDR2 a year or 2 sooner than some GTA5 dlc.

EA/Dice tho - yup, won't defend them for short SP... But, Dice fps games and generally been MP with some SP tacked on (BF3 & 4), nothing new...
 
Well hopefully the next Fallout/Skyrim games will still be significantly SP. I suspect the big developers are looking at the tablet market and seeing the gullible (perhaps too strong a word, but hey ho) parting with big bucks to buy assets as a one off to give them an edge. Nothing like a guaranteed revenue stream vs. selling the core game for £30 and a couple of DLC's for a bit less. Unlike DLC, which can be played over and over if you start from scratch, IGT's are a one off purchase without much appeal in a SP environment.

Otherwise I will have to keep revisiting my back catalogue of games, so long as it doesn't get nerfed by hardware or O/S updates.
 
Paid alphas, paid betas, microtransactions, just after release DLC's, Season Passes, no SP, replacement of story with the idea that people want to collect 100 of X etc ... the gaming industry has been heading down hill for several years now.

COD/Battlefront - the same story rehashed and SP contend that can be finished in under 4 hours on hard.

I've no issues with purely multiplayer, and maybe it would be best to split some games and focus on SP and MP individually.

On a good note, it does mean that the SP market will open up more to smaller devs and indy. I love a good story, for me, games are an extensions of a good film or book :)
 
Can't really blame them when it's us the consumers who have swung gaming heavily towards online play and paying to have things quicker or to have an advantage.
 
I didn't get that impression from Rockstar, after reading that interview. They're not against SP content and even state "As a company we love single player more than anything" - how is that trying to avoid SP content, per the title? They want SP content, but the quality they want to release (and we would expect from them, otherwise there would be an outcry about them cashing in with something below par) would mean their finite resources would be taken away from other projects in development and the upkeep of GTA Online (which they almost had to as it was far from polished/finished at launch). Personally I would like to see RDR2 a year or 2 sooner than some GTA5 dlc.

Agreed

I think the OP has massively misrepresented their position. GTA V had plenty of single player content anyway, it took me hours and hours to complete the story and I was still only about 70% complete.
 
I think it's completely delusional to be angry with Rockstar and claim they are greedy just because they're done with one of their games as far as the story goes. What the hell?
 
I would love fallout or skyrim with co-op mind

it made dying light so much fun
I agree with this.

Just being able to play the campaign with a friend would add so much to the game. It worked with Borderlands and I remember having a riot just larking about with my friends.

Having another player in co-op with you in Fallout or Skyrim would allow you to experiment with builds and really go for a specialist class. They'd probably have to tweak the difficulty and progression a bit but sometimes I just play these games and you have moments in the game that just think "oh man if only my friend could see this"

I'm looking at Strange Brigade for the same reason.
 
I would love fallout or skyrim with co-op mind

it made dying light so much fun

As an option, yes, but I'm a dedicated SP who has never seen much point in MP or MMO style play. I didn't buy into the new Frontier space game for that reason and I'm always disappointed that Mass Effect 3 never had the cap lifted that only gave you so much for the final battle if you didn't indulge the (now dead) MP aspect of the game. For that matter I never touched the MP in GTA V, the SP campaign combined with exploring the map offered a massive SP experience which can last for weeks. Reminds me to start a new playthrough tonight, after finishing FO4 for the umpteenth time.
 
exclusively multi player games never attract me..maybe because people ruin everything!! ( I persevere with World of Tanks but somedays its a depressing experience!)

co-op with friends is a much better experience, as already said Borderlands 1 and 2 were super games co-op, they worked so well and it allowed you to set up different builds for your characters

and it annoys me that something like fallout 4 is set up to play with a follower but nobody thought allowing a friend to play co-op as the follower would make it a better!
 
Can't really blame them when it's us the consumers who have swung gaming heavily towards online play and paying to have things quicker or to have an advantage.
Pretty much this.

It's weak gamers that are mostly to blame. Developers just tested the waters with microtransactions and gamers ate it all up in droves - GTAV is a classic example of this. MP was meant to be so much more with more than the stock heists. They released some free vehicle DLC early on in after release and we ate it up. Rockstar saw how popular this could be and nerfed mission payouts hugely and tested the waters again with increasingly expensive priced DLC vehicles - and we ate it up so they kept pushing up ingame vehicle prices over time until most folks ended up opting for Shark cards to get their quick vehicle of the month fix. We want MORE and MORE...slowly turning into the 'gimme generation'. Once players have to turn to trainers in order to obtain ingame goods, then you know that all is lost.

Hopefully Rockstar stick to their guns for Red Dead 2 and make a quality SP experience, and I have no doubts they will - I just expect zero SP content after release.

There are still plenty of excellent SP experiences out there - Subnautica, Dying Light, Borderlands Series etc - sometimes you need to look at other platforms - The PS4 itself has tons of great SP experiences.
 
Really hope going forward we do not get less single player experiences. I like mainly SP games and if they made less and less of those I would slowly stop upgrading my GPU. Might get to a stage where I just upgrade a lot less, which is already starting to happen anyway.

We have not had a game like Crysis which pushed things forward for a long time. The only reason I upgrade now is for 4K and well I suppose I like new cards. Nvidia should sponsors Crytek to make a new reboot of Crysis that is a PC exclusive which makes Titans crawl to their knees maybe. They could have graphics options in settings where they make it clear it is for future hardware, so people who use them and get 20fps do not cry so hard.

Currently I have a nice balance between the Nintendo Switch and PC. My Mario pre-order should be here soon which will keep me happy for some time :)
 
There are loads of games with SP content... It's called The Tutorial!!

But no, I tend not to bother with much online play. People generally suck and I take great pains to avoid interacting with them (even if it's free, like stepping outside the front door) wherever convenient. Why then would some game company think I'd then pay money (and a lot of it, at that) in order to interact with a bunch of people I'm really not likely to enjoy being around??!!
 
Just stay away from AAA games on release and buy em cheap. I get my gaming fix from small publishers and indie titles.
 
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