Several publishers trying to avoid making SP content!

Come on unless you play competitive games you can't really class your self as a true gamer - Thats like saying I'm a professional football player but I only play with myself in the back garden :p

Did you notice you essentially said gamers who play MP games are like professional football players?
 
Of course he is, wouldn't expect anything less from from a twitter clown. Regardless of what he is, and if he's stating the truth or not there are people like that gamer out there spending silly amounts on boxes.
I mentioned it for those that didn't know because i wasn't aware of it till i read some youtube comments.

Its a two fold problem. Yes those few spending large amounts of money on micro transaction, DLC and loot boxes are a problem. But all the people buying half baked games are also an issue because they show publishers that content reduction in the base game is perfectly acceptable. Honestly i think the latter is the bigger problem.
 
I hate micro transactions and have second thoughts about buying any game that has them.

Thankfully I only have time for Factorio and that has none. Hopefully it stays that way as it seems everyone is at it these days.
 
I really hate the new trend of shoe horning in coop or an online mechanic into every game they can. The latest example is Dark Souls which I started a few days ago. There is some silly mechanic where if you turn human someone can invade your game and kill you and there is no way to opt out. So every time i turned human before the first boss to try and summon an NPC to help I got all the way to the boss and without fail there was some massively higher leveled dude waiting for me who then one shot kills me before doing a retarded dance :rolleyes:. So in order to play the game I have had to put steam in offline mode. I just want to play the game, not be griefed by some 1000 hour loser :mad:.

Metal Gear Solid 5 was similar with their mother base raiding mechanic that you can't opt out of. They even sold you insurance so you dont lose your stuff if it happens that you could buy with real money...

I don't mind coop for some games that are designed for it like Borderlands, left 4 dead, dying light etc. There are loads of these games about and certainly no shortage of them, so theres no need to start adding coop to games that don't need it like Elderscrolls or Fallout series. Coop in those type of games would be a massive immersion breaker for a start. Plus how would it even work with the dialogue options? If they ever did add coop there would no doubt be sacrifices made in order for it to work.
 
Gamers and consumers are to blame not the publishers or devs.
Can hardly blame Rockstar or EA for simply rinsing and repeating what has been financially successful. Stop pre-ordering, stop buying the crates and shark cards and stop buying the DLC and the hand will be forced.

However we live in an age where most of the gamers cannot remember major game releases without these things so they are normality to them and as gaming has moved from a hobby to a lifestyle to a large percentage of them the sense of entitlement is and need is stronger.

What EA are pushing with BF2 is puke worthy but it be allowed to get through because its Star Wars multiplayer game and gamers have no will to simply not take part and do something else. There are people on this very forum pre-ordering BF2, pre-ordered Shadow of War and spending cash on Overwarch Loot crates, they can hardly complain when the same devs try and strip every bit of cash from them that they dare.
 
Dark souls doesn't have coop shoehorned in, it's designed that way and also you are not being invaded by someone massively higher, they would be within your range. Also, you can just enter the boss room, summon help to beat the invader, use seed from tree of giant. It's no doubt frustrating for you, but not relevant at all.

Anyhow, microtransations work because a lot of people pump money into it, as long as it's just cosmetics and doesn't alter the actual game then I'm fine with it, the second it goes BF2 route, I'm out, plenty of games to play these days.

As for DLC, if the main release has significant content and the DLC tells a new story then again, I have no issue in paying. Holding content back to release in dlc a month or 2 later or doing dlc that spilts a player base is kinda stupid and needs a better solution imo.
 
I hate micro transactions and have second thoughts about buying any game that has them.

Thankfully I only have time for Factorio and that has none. Hopefully it stays that way as it seems everyone is at it these days.
I only support developers when they release a free to play game and micro transactions are cosmetic only like POE.
 
You get what you willing to pay for, love these whining threads, then mostly the same people throw money at these games.

Until gamers say enough and stop buying them (never gonna happen) we will only get squeezed more and more.

I'm really starting to get annoyed with the gaming community on the whole, especially r/gaming which is the worst. It's just a load of people whining about stuff all the time, usually after they have already bought/pre ordered it. It seems nobody can just not buy it and move on.
 
I'm not bothered about GTA V SP content since it's been out for ages and the SP wasn't anything special. GTA IV SP was better. GTA 6 is on the way anyway.
 
Dark souls doesn't have coop shoehorned in, it's designed that way and also you are not being invaded by someone massively higher, they would be within your range. Also, you can just enter the boss room, summon help to beat the invader, use seed from tree of giant. It's no doubt frustrating for you, but not relevant at all.
They were a higher level, from googling it its a well known thing, there is even a name given to people that do it. They go back to lower level areas and wait for noobs to turn up to farm humanity. I was in low level armour and had a crappy short sword and he had some big bladed spear with electricity on it and one shot killed me before I could do anything. And like I said I couldn't run into the boss battle as they were blocking the stairs each time I tried. Again after googling it seems a well known area to farm noobs that have just turned human for NPC help in the first boss battle.

It also does seem very much a tacked on thing. I'm sure it might add a bit of replayability after completing the sp, but its hardly an amazing, well thought out addition to the game. The least they could do is make it so you have to opt into the PVP element, so noobs don't just get farmed when they are trying to summon an NPC.

EDIT: Anyway, meh I'm miles past that part now. I just put steam into offline mode so I can play the game in peace.
 
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I'm really only interested in multiplayer but they can suck on a bag of dicks if they think I'm going to buy their crummy micro transactions and I'll only buy their games on sale because I'm not stupid and know that if a MP has microtransaction then the "fun" will be gimped in order to coerce people to pay to have the fun ungimped.

Just look at GTA Online, yeah you get a tonne of free updates but damn if you want to buy anything without running hacks you're looking at weeks of grind for most of the high end fun stuff

£51 for $8million in online, that'll buy you 2 jets, gtfo

Eventually though this will all bite them in their ass when we hopefully get a generation of gamers that aren't absolute morons who won't put up with these scams and will demand quality in what they're buying
 
I don't mind either, both single player and multiplayer have their places in the gaming industry and i like both game types, however it all depends on how developers/publishers go about doing that, but what EA have done with Battlefront 2 for example is not something i'm paying into nor something that is good for the gaming industry.

You can sell and gain just as much income on a single player game than a multiplayer game, so long as you put blood, sweat and tears into developing a game that's going to be awesome, such as The Witcher 3: Wild Hunt / Skyrim, unfortunately we don't get that quality much these days as we did several years and more ago.
 
Its a shame its how the market is going.

I dont have the time nor temperment to dedicate to getting good enough at pvp multiplayer to then have fun doing it, so i stick to sp titles.

Thing is so many games now are dropping sp content, just look at all the stuff gtav has to offer online compared to sp, or any of the battlefield series.

What we need more of is games like the borderlands series that can be great sp games but have seamless co-op built in. Of course i guess that relies on developers being bothered to write an engaging plot, fill it with great dialogue, design and animate npc characters etc rather than just make a map, release it and sell character patches/gun skins for stupid money.
 
That's a few mentions now of GTAV single player. I thought that had one of the most developed game worlds and well written story of any game I have played period!

Loved it personally :p
 
I don't take issue with the developers who have introduced micro transactions as much as I do the complete ******* that have made it a viable business model.

Saying that in MP games micro transactions should never allow a player to have an advantage i.e. should be restricted to cosmetic extras.
 
That's a few mentions now of GTAV single player. I thought that had one of the most developed game worlds and well written story of any game I have played period!

Loved it personally :p

It was a great sp campaign, but it was just left to fade as they kept patching in online content, the bulk of which (vehicles and such) would have been easily implemented into the sp world.
 
Rockstar's director of design Imran Sarwar suggests the scale of the base game, the next-gen console and PC launches of 2014 and 2015, and work on the forthcoming Red Dead Redemption 2 has, in essence, made subsequent single player story modes unfeasible for Grand Theft Auto 5.

As much as I dislike to agree with anyone from Rockstar, that does seem a valid point in my book. They did spread themselves rather thin.

GTA5 is no longer "active product" now and I think that is fair. Multiplayer "content" is quicker ergo cheaper to make then SP expansions.

I would not be surprised if the next GTA is not already in the planning stages, although I would not be surprised if further along.
 
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