Associate
- Joined
- 3 Jul 2004
- Posts
- 188
- Location
- Brighton
I think it needs polish tbh. The inventory/UI in general poor, and as you say, not explained very well(bought some armour and didn't know how to equip it at first) , hardly anything in the game is interactive(you will never be stuck wondering what to do next!). Also, I find the movement a little restrictive.
It is good though, but a little rough imo. The story is interesting so far, and I really like the combat.
P's. The no manual save thing seems bizarre to me...why not let you F5 when you want to!?
I read on RPS that the Checkpoint-save system was a financial consideration; it was Kickstarted after all and they had to stick to a budget. Save Anywhere was never part of the spec as a way of keeping costs down.
I agree about the lack of interaction in the environment. At times it feels more like a point and click than an RPG. That's my only gripe about it so far. With all your options highlighted you could probably complete the game just by clicking on everything without thought.