I still can't get over how artificial physics and mavity in particular looks. As soon as your character does an ollie he just starts floating in mid air and the board also floats and then when you do grinds it's like the board is attached to rope that pulls you onto the rail
I was hoping by now we'd have better physics modelling in games but unfortunately we're going backwards as many games now seem to be worse than what we had 15 years ago
As for lack of content, can't be surprised there - it's taken them 5 or 6 years to build what we have now, so clearly it's either a tiny dev team or a really incompetent/inefficient dev team, so the rate of new content coming in will be painfully slow and in any case they're more interested in selling micro transactions
Have played a couple evenings of this with a mate which was good fun. Took a while to get used to the controls after switching to experienced and opening up all the other moves. It's not hooked me though, so apart from sessions with mates doubt I'll play it more.
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