Skyrim - my story of woe :p

Went all badass assassin sneaky type with **** ton of bling. Smiting and enchanting and enhancing tons of stuff during day and 1 shooting everything at night.

Didn't complete it tho got addicted to the mods and enb mini game :D
 
No there are amazing quests in the game, Markarth is really good too. It really is sad that the game is soo long and the combat so one dimensional and shallow. hit this cast that bla bla.

There is easily 250hrs of content i reckon.
 
Never tried enchanting the daggers, I'll give it a go later, can't say no to levelling up even faster :p

Don't spam it too much though. No good having level 100 smithing and enchanting and being overall level 30 when you have no decent weapon or attack skills. All the enemies would simply be too tough.
 
Now with illusion magic you absolutely need to invest heavily in the perks just to have the illusion spells keep working as you level. By default, the illusion spells affect a max creature level of 6. So you NEED to invest heavily in illusion perks just to use the spells at all. Illusion spells without perks = utterly useless. Not just weak, unusable.

Basically my char was going to be an Illusionist - so I skilled it up and bought the perks. The reason I can't progress is because now I'm up against undead. All the illusion magic is unusable on undead. So then you find you need either Destruction or Conjuration to do damage.

You just need to get to Illusion skill 90 so you can get the perk that makes Illusion spells work on undead and machines :).

Remember to get dual casting too of course, dual cast Illusion spells will work on higher level enemies.
 
You don't *need* to have enchanting, as you can buy or be given weapons with decent enchantments. The ability to make your own is just a nice addition / customisation to playstyle, but obviously at some point the enchanting skill gives you better weapons than what you can typically buy.

What does help is to have smithing, and get it to 60. Then you can improve your magical bought weaponry, for a nice extra damage boost.

Foxeye, get yourself a sword and a shield, and go training. Don't go dungeon raiding, find animals and maybe the odd bandit, and get block levelled up a bit and 1 handed, until you've actually got a bit of hitting power and blocking capability. If you gain any levels, don't spend the perks until they're really useful - i.e. 20% extra armour bonus? Yes pls! Also, if you pick your fights well, it should give you chance to raise restoration a bit, ideally after a fight, but you can always Benny-Hill it a bit, dual casting Heal, and jump between rocks and stuff to avoid enemies and not take hits.

Also, you may want to go on a little quest to find the Lord Stone. It gives you damage resistance, so that may help you live a bit longer :)
 
I tried a similar character (mostly destruction with a bit of restoration as well)... I think the fact that by the time I was ~lvl 20 I was doing more damage with a basic summoned sword/bow than with my spells just shows how broken the magic system is! (Meanwhile my mate who started at the same time as me and went sneaky archer/dagger was able to one-shot pretty much anything from stealth)
 
i've never got on with magic in skyrim, only ever completed it with sword/shield using magic where i had to, i never even bothered with horses lol
 
I'd finally dragged myself away from Skyrim but all these tales are tempting me to play it just one more time... :)
Maybe if I get Fallout 4 that will scratch the itch for a little while.
 
I simply find that as I level up, my character gets progressively weaker than the monsters. My latest char I've all but given up on, is only level 21... but he cannot progress.

Thats funny I have the opposite problem. After a time my char get progressively OP. Level 50+ he's almost immortal and it gets really boring. I have a bunch of saves going way back and to start Dawnguard I think I might have to turn to an early one to give myself any challenge whatsoever. But then I've never seen the appeal of mage chars. Well, they look cool but they're much too slow. Ever watch a couple of mages fighting each other? Goes on forever. I usually just interupt them with a couple of arrows as I get tired of waiting, bam, dead. :)

Yes I'm trying to get enchanting up now as my last resort. It's hugely expensive tho. Meaning you have to do a lot of dungeon crawls to get the money... and my guy can't do the dungeon crawls because he's so weak in combat :p

Catch 22 I fear now.

Hmm, not sure how you figure that enchanting is expensive. The only money you need to spend is on soul gems and they're not expensive (well grand and black are but its not like there is a shortage of the the others). Its actually the biggest money spinner in the game once you find the better enchantments you're making money hand over fist. Buy ingots smith into weapons, enchant, sell for a fortune each. But then thats not typically a mage build is it? The Black Star is reusable costs nothing beyond the quest to acquire it and there are plenty of bandits around begging you to take their souls off them.

chuck us your save file - I wanna see if this is salvageable! :D

I second this. Someone shared his unplayable char once before, was fun seeing things from a different perspective and very playable. :D

Basically, at char creation I said this guy was going to be an illusionist, and I stuck to it (mixing in alchemy), but then I was unable to do anything about the undead.

Aren't there various spells that are specific to undead i.e. Turn Undead, Undead Up To Level xx Flee, etc? Not a mage myself but seem to remember seeing stuff like that.

you really need to define who your character will be from the start, switching your main skill level halfway through isn't going to work.

It does if you pay trainers I find, I switched from sword and board as it wasn't working out (combat much too floaty and lack of "feel") to sneaky archer succesfully. Was a bit awkward at first but soon sorted itself out.

Draugur were the ones that got tough later on too, There is just too much to do in the game and frankly combat is boring after 160 hours of the same stuff. I duno how you have not given up tbh just casting spells and stuff lol. Dragons were the only thing that would perk my interest as i had mighty dragons and double the size for a bit. And they would literally just eat all the npcs unless i fled indoors and spent 20 mins with a bow lol. Pretty cool i even had two once but ran as there was no way i was spending an hour killing two dragons.

There is too much to do, or at least too much of the same stuff. "Oh noes, not another dungeon diving quest!"

Archery is OP with dragons, just keep firing dodge the dragon's breath and keep your distance from those teeth. Legendary dragons are the only challenge now their Marked for Death shout saps your health too fast if you don't watch out, its the only time my char died in a very long time. :)
 
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I'm really tempted to play a Magic character now because of this thread! Damn Fallout :p

Destruction (fire/frost), Restoration (self healing), Illusion (wards and silent cast) and Summoning (Distraction mobs) would be my skill set for this, although I'd probably use the SkyPerk Overhaul mod to sort perks out, but would still be OK using the normal skill tree.

Would do the enchanting later into the game to get some good spell reduction robes if I hadn't looted any and a better staff should it be needed. First thing to train then is destruction to 60+ ASAP and all should be well!
 
Thats funny I have the opposite problem. After a time my char get progressively OTT powerful. Level 50+ he's almost immortal and it gets really boring.

Why not 'disadvantage' yourself then?

Wear, or buy a suit of armour that suits your characters type - or wear a circlet, so you don't get the 25% armour bonus if light armour.

Ditch the enhancement ring and necklace, or use them for something which isn't combat-vital. I do hope you're playing on 'Master' right?

A Draugr Deathlord smacked me last night, with his Ebony greatsword. I went down like a sack of spuds, 1 hit. Bosh. Next time I didn't let him get close enough ;)
 
Maybe its magic. I've played through twice, as a dual wield warrior type and as an archer. Both times ive been hilariously, pointlessly OP (Post-Blacksmith/Enchanting complete).

Maybe i'll try a magic build, if it's harder.
 
I tried a similar character (mostly destruction with a bit of restoration as well)... I think the fact that by the time I was ~lvl 20 I was doing more damage with a basic summoned sword/bow than with my spells just shows how broken the magic system is! (Meanwhile my mate who started at the same time as me and went sneaky archer/dagger was able to one-shot pretty much anything from stealth)

I always play stealth/assassins in games. ALWAYS. And, whilst this is true, I can one shot pretty much anything once I get the dark brotherhood gloves and my dagger sneak damage multiplier perk (x30 damage from stealth with a dagger). The moment my illusion/sneak doesn't work, I'm buggered. Which means fighting dragons is a pain in the backside. I try bow them down as much as possible. But yea, fighting a dragon is the exact opposite of what my character in Skyrim is designed for.
 
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Why not 'disadvantage' yourself then?

Wear, or buy a suit of armour that suits your characters type - or wear a circlet, so you don't get the 25% armour bonus if light armour.

Ditch the enhancement ring and necklace, or use them for something which isn't combat-vital. I do hope you're playing on 'Master' right?

A Draugr Deathlord smacked me last night, with his Ebony greatsword. I went down like a sack of spuds, 1 hit. Bosh. Next time I didn't let him get close enough ;)

There are also plenty of mods that will enhance combat to make it more difficult. Requiem & Sands of Time are two that come to mind. Install Deadly Dragons and Dragon Combat Overhaul, crank up the difficulty and see how Dragons should really fight.

That is the wonderful thing about Skyrim...if you don't like something, there's a mod that most likely changes it.

Cheers,
 
There are also plenty of mods that will enhance combat to make it more difficult. Requiem & Sands of Time are two that come to mind. Install Deadly Dragons and Dragon Combat Overhaul, crank up the difficulty and see how Dragons should really fight.

That is the wonderful thing about Skyrim...if you don't like something, there's a mod that most likely changes it.

Cheers,

As above and for additional challenge have the dragons respawn in 2's or 3's randomly. Rather interestingly when you think it is all over and then a 2nd Dragon comes to join the party. :eek: Although those invisible ones are the worse (can't recall their name right now), popping in and out of thin air, blasting you with their deadly breath. They sure give an additional challange to the combat, that's for sure ! :p

 
I've only played through Skyrim once, but I think I'll do it again sometime. When I did it I majored in one handed combat, destruction, enchanting and smithing. Between enchanting and smithing you can rake in the cash, get super duper armour and then just smash everything with an enchanted sword while you throw fireballs around.

I might try a stealth run with archery next time through.
 
Why not 'disadvantage' yourself then?

Wear, or buy a suit of armour that suits your characters type - or wear a circlet, so you don't get the 25% armour bonus if light armour.

Ditch the enhancement ring and necklace, or use them for something which isn't combat-vital. I do hope you're playing on 'Master' right?

A Draugr Deathlord smacked me last night, with his Ebony greatsword. I went down like a sack of spuds, 1 hit. Bosh. Next time I didn't let him get close enough ;)

I've ditched the custom armour (based on daedric stats I think) and switched to Nordic with no enchantments to make it a bit more interesting.

Deffo Master, anything else is far too easy..

Draugr are the only enemies that level well Deathlord archers with their ebony bows and arrows are particularly fun, they do a lot of damage real fast and they don't even have to get close. Bandits on the other hand keep their steel weapons and fur armour for much too long, even Dragon Priests are capped at level 50 if you're level 5 they'll kick your arse, get to level 50 yourself and they're pansies. Another example of the poor levelling system in this game. :)
 
Ahh Skyrim. I have spent hundreds of hours modding it ... never played it much.

this, I have owned the game for years and my highest character is level 10 :eek: however I got it looking sweet ......... so I just spend my playing time looking at all the scenery and don't bother playing much
 
this, I have owned the game for years and my highest character is level 10 :eek: however I got it looking sweet ......... so I just spend my playing time looking at all the scenery and don't bother playing much

Yeah I know that one, I don't think I ever managed to just load it play it without spending at least 30 minutes first checking, updating and adding mods :)
 
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