Very annoying. The Wiki is full of completely wrong information. Apparently the wardrobes in the room you are assigned in the Winterhold College are safe to store things in. The wiki even says "all wardrobes" are safe and do not respawn.
So I put all my gear in there. And of course the wiki is wrong, the room completely respawns, and all my gear is gone.
http://www.uesp.net/wiki/Skyrim:Containers#Safe_Containers
^^Complete garbage info.
Hmm... its actually talking about safe locations and
then talking about storage containers rather than stating that
all containers are safe... There is a list of supposed safe locations here:
http://www.uesp.net/wiki/Category:Skyrim-Places-Safe. Not tried most of them myself though. The only confirmed safe storage are Player Homes and I've seen it in the CK so I'd save up some cash and pick up Breezehome if you havn't already.
Travelling on foot for about 30 mins, exploring and generally avoiding fights (calm is great). Then an "Ancient Vampire" jumps at me. Casting non-stop ice spells with one hand and life drain with the other, whilst walking backwards out of melee range so I can't get a hit in.
Immune to my spells (illusion). Immune to Turn Undead ("too powerful for this spell"). Can't be poisoned (undead).
I knew straight away I was dead, and using health pots was just delaying the inevitable. I couldn't run because the ice spells freeze me. I couldn't hurt the vampire with anything in my arsenal. There was nothing to do but die after running out of potions, and lose 30 mins of play time.
So I restart, walk for 5 mins and get attacked by two snow bears. Normally I just calm them and move on. "Too powerful for this spell." But wait, I've got the perks! Nope, too powerful, sorry. Try to run. Snow bears run faster than /sprinting speed/. And kill in two hits. And there are two of them. Dead again.
It does seem that about level 20 I just hit a brick wall in this game.
Don't go wandering open country alone take a follower and if its a difficult location, several (Delphine and Esbern and handy for clearing out difficult locations, for a while) and if you're a low level char avoid wandering the landscape completely unless absolutely essential, if you have a specific destination in mind take a carriage or if near the docks a boat, thats what they're there for, at least until you've levelled up. You'll notice most folk in Skyrim don't travel and only then in convoys, its safer that way.
Just base game and Hearthfire. No mods.
e: Just about every night I bump into a vampire in a random encounter outdoors. They aren't rare by any stretch
Not a good idea to go wandering around outside of cities at night, vampires are tough. They're rarely encountered during daylight hours above ground though and oh, if you ever get Dawnguard DLC you'll want to avoid heading out at night, period.
Latest dick move by the game: I'm near Markarth, and the game spawns a party of Thalmor to attack me. I've not bothered them before. But hey, they're hostile for whatever reason
Don't bother them unless you have to, as agents of the High Elven Aldmeri Dominion they have little patience or tolerance for outsiders. If they question if you worship Talos either deny it or don't argue. If you've attacked them previously they will attack on sight but don't attack them before they attack you or you will attract a bounty! If you have a criminal bounty they'll likely attack on sight too like most "moral" types in Skyrim ... and yeah, they're dicks, because just about
all folk in american fiction with stereotypical "British" accents are dicks.
So I check the wiki, and to cast Storm Atronach they must have been min 8 levels higher than me.
Thalmor mages are powerful and one of the few to cast Storm Atronachs, the other I can think of off the top of my head is Esbern but at least he's on your side, mess with the Dominion at your peril...
I think destruction is seriously underpowered compared to melee. Best bet for this game really is put some time into dual wield, blacksmithing and enchantment. Get some ice or fire enchantments on some legendary deadric swords, along with the slow time shout and you break the game.
Hmm, the firebolt 40 damage explosion and ice storm I think it was are pretty powerful, they did as much damage as daedric bow/arrows, in my experience at least. The only trouble with casting is running out of magicka and/or mana but with zero casting armour enchantments/(perks?) it worked pretty well not sure about mana as I only tried it once for fun on my warrior char but otherwise seemed ok, I'll admit I don't have much experience in that direction though. I might go for that as a dedicated battlemage build sometime.