Square Enix hit Steam

Soldato
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Square Enix have struck a deal with Steam. Fingers crossed for VII and VIII showing up on there and maybe XIII at some point.

We can only hope.

Clicky
 
If FFVII and FFVIII do make it to Steam, hopefully Square-Enix will make them to be a lot more compatible with modern systems and O/S. Really its just best to keep an old Windows 98 PC to run these games but then it is more effort to do that.

Not surprising to see The Last Remnant being the big major title on this as it will be coming out on PC soon. I can see online-only FFXI and its many expansions will come on there too.
 
I'll only rebuy if it works fine, and they actually make the music exactly that of the original PS1 version and not using the absolute crappy PC's MIDI sound playback. Its one of the biggest disappointments about the PC version.
 
I've been saying I'd buy a modern graphics/update version of FFVII for far too long - I've given up on this but are hoping (oh...so much) to be proved wrong! :)
 
Considering how many people play supreme commander - this isnt too much of a shock:

"Square Enix and Gas Powered Games are excited to announce a strategic partnership, and that development has started on Supreme Commander 2"

That was last November...

My bet is that this is for future releases such as SC2 and possibly FF13 not backwards ones.
 
I'll only rebuy if it works fine, and they actually make the music exactly that of the original PS1 version and not using the absolute crappy PC's MIDI sound playback. Its one of the biggest disappointments about the PC version.

You're not wrong - the music at the end was terrible on the PC.

BTW, the Japanese site for The Last Remnant appears to be indicating (and this is the meaning according to another site) that a demo will be released on Friday.
 
Considering there will be over a 4 month gap between the release on xbox and the release on PC, hopefully this will mean the dev team have put some effort into making the game work well on PC, rather then some of the console games that have an awful PC version.
 
You're not wrong - the music at the end was terrible on the PC.

BTW, the Japanese site for The Last Remnant appears to be indicating (and this is the meaning according to another site) that a demo will be released on Friday.

The problem with MIDI is that it doesn't sound the same across all hardware, so on some machines it'll be alright whilst on others it'll sound garbage. The end music on FF7 PC used a feature of AWE32/64 cards for the vocals, thus if you didn't own such a card then they're not present.

FF8 PC didn't use MIDI fortunately, but both games would need to be fixed and updated quite a bit for a re-release. Still who knows, may happen (and when you consider that SE are buying Eidos, the company that did the PC ports...).
 
Considering there will be over a 4 month gap between the release on xbox and the release on PC, hopefully this will mean the dev team have put some effort into making the game work well on PC, rather then some of the console games that have an awful PC version.

Well judging by the benchmark program that was released a few weeks back, and even though it was only a selection of flyby/cutscenes, the game does look nice on high resolutions but the major problem of inconsistant framerates was still there. So it doesn't really give a great reflection for the final product.
 
Well judging by the benchmark program that was released a few weeks back, and even though it was only a selection of flyby/cutscenes, the game does look nice on high resolutions but the major problem of inconsistant framerates was still there. So it doesn't really give a great reflection for the final product.

I had no problem at all with FPS. My resolution is 1280x1024, so not as high as some modern monitors, but on that res which is my max i had compleatly playable FPS all the way through.

You have to remember this is not a first person shooter, you dont need insane FPS for it to be playable.
 
The problem with MIDI is that it doesn't sound the same across all hardware, so on some machines it'll be alright whilst on others it'll sound garbage. The end music on FF7 PC used a feature of AWE32/64 cards for the vocals, thus if you didn't own such a card then they're not present.

FF8 PC didn't use MIDI fortunately, but both games would need to be fixed and updated quite a bit for a re-release. Still who knows, may happen (and when you consider that SE are buying Eidos, the company that did the PC ports...).

I did have an AWE32 (followed by a 64) so would have had the hardware, and remember the soundfonts etc that you could load (can't remember how many times I listened to "Relax" from the AWE32 demo disc). Wasn't aware FF7 had the vocals there though. Still, given that the PS1 version was a proper orchestral recording for One Winged Angel, it's odd the PC version went a different route.

Anyway, I'm just happy that Square have finally realised that the PC market is worth bothering with.
 
<wetdream>
A FFVII remake, with the exact same gameplay and storyline but with Advent Children's graphics.
</wetdream>
 
I remember the FF VII conversion for the PC being poo, will the Steam one be different if it it does come to steam?

Doubt it. The PC one looked bad simply because it still used the 320x240 res backdrops from the PS1 version (though the 3d was rendered at 640x480). They'd have to rerender every backdrop in the game to get it looking better (though I'd guess it wouldn't take too long to do these days).
 
Awesome news.. if we lived in North America.

Yet another developer forgetting about the rest of the world on Steam >:/

LOS ANGELES (February 24, 2009) — Square Enix, Inc., the publisher of Square Enix® interactive entertainment products in North America (Square Enix), and Valve Corporation (Valve), a developer of leading-edge technologies and software, announced today an agreement to bring Square Enix titles to customers worldwide via Steam®, Valve's leading platform for digital content distribution and management.
 
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