To start out, I know a standard defrag is actually bad for a SSD since the data doesn't need to be stored in continuous blocks.
I do however think that something is missing, lets say you have an 80GB SSD with 70GB worth of games and the operating system. Up to ~50GB of that could be fixed data which never changes, the rest could be data which is patched fairly often or save games type areas as well as a heavily used pagefile/hibernate file (if you use hybrid sleep).
so half the SSD never changes from the first time its used, the rest (including the free space) takes a beating until it becomes un-writable.
So why isn't there any tools which "defrag" the SSD by moving all the fixed data off the unused portion of the SSD and moving all the heavily used files into the least used areas?
I do however think that something is missing, lets say you have an 80GB SSD with 70GB worth of games and the operating system. Up to ~50GB of that could be fixed data which never changes, the rest could be data which is patched fairly often or save games type areas as well as a heavily used pagefile/hibernate file (if you use hybrid sleep).
so half the SSD never changes from the first time its used, the rest (including the free space) takes a beating until it becomes un-writable.
So why isn't there any tools which "defrag" the SSD by moving all the fixed data off the unused portion of the SSD and moving all the heavily used files into the least used areas?
