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I am sure Mantle will have it running nice
Lol, it's amazing to see people attempt to remove this as a valid test because, "it doesn't speed up with Mantle, it slows down DX".
Well, I'm calling BS on this bench.
GPU utilisation is around 30%, my scores line up with both sides of the fence so presume both AMD and NV are getting poor usage on the DX bench. CPU usage is sitting around 40% too.
Whats the odds that when mantle is released it magically hits 99% GPU usage showing huge gains in the process?
Benchmark mode generates performance information – Since Star Swarm is a dynamic simulation rather than a canned demo, run it several times to see what Nitrous’ real-world gaming performance is on your machine
CPU: GenuineIntel
Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
Physical Cores: 4
Logical Cores: 8
Physical Memory: 8473137152
Allocatable Memory: 140737488224256
===========================================================
== Configuration ==========================================
API: DirectX
Scenario: ScenarioAttract.csv
User Input: Disabled
Resolution: 1920x1080
Fullscreen: True
GameCore Update: 8.3 ms
Bloom Quality: High
PointLight Quality: High
ToneCurve Quality: High
Glare Overdraw: 16
Shading Samples: 64
Shade Quality: Mid
Motion Blur Frame Time: 16
Motion Blur InterFrame Time: 2
Detailed Frame Info: Off
===========================================================
== Results ================================================
Test Duration: 120 Seconds
Total Frames: 9965
Average FPS: 83.02
Average Unit Count: 3625
Maximum Unit Count: 5327
Average Batches/MS: 805.47
Maximum Batches/MS: 1859.86
Average Batch Count: 10611
Maximum Batch Count: 45529
===========================================================
Command,Subject,Player Number,Start Time,Max Reps,Unit Rep Rate,Unit Spawn Rate (the time between units spawned into this squadron once it has materialized (in seconds)),X,Y,z
SpawnBackgroundObject,TheCosmos,,0,1,1,0,0,0,0
SpawnBackgroundObject,Planet,,0,1,1,0,0,-12000,-2300
SpawnBackgroundObject,PlanetAtmosphere,,0,1,1,0,0,-12000,-2300
SpawnBackgroundObject,StarSphere,,0,1,1,0,0,0,0
SpawnBackgroundObject,StarSphere,,0,1,1,0,0,0,0
SpawnBackgroundObject,StarSphere,,0,1,1,0,0,0,0
SpawnBackgroundObject,StarSphere,,0,1,1,0,0,0,0
SpawnBackgroundObject,StarSphere,,0,1,1,0,0,0,0
SpawnBackgroundObject,TheSuns,,0,1,1,0,0,0,0
CameraToUnit,,,0.1,1,0,0,0,0,0
CameraToRandomAngle,,,0.1,1,0,0,,,
CameraToRandomUnit,,,9999999,1,0,0,,,
SetGrids,,,0,1,1,0,0,0,0
SpawnSquadron,Bench FighterA1-0-0,0,0,3,12,0,,,
SpawnSquadron,Bench FighterA1-1-0,0,0,3,12,0,,,
SpawnSquadron,Bench FighterA1-2-0,0,0,3,12,0,,,
SpawnSquadron,Bench FighterA1-3-0,0,0,3,12,0,,,
SpawnSquadron,Bench FighterA1-4-0,0,0,3,12,0,,,
SpawnSquadron,Bench FighterA1-5-0,0,0,3,12,0,,,
SpawnSquadron,Bench FighterA1-6-0,0,0,3,12,0,,,
SpawnSquadron,Bench FighterA1-7-0,0,0,3,12,0,,,
SpawnSquadron,Bench FighterA1-0-1,0,0,3,12,0,,,
SpawnSquadron,Bench FighterA1-1-1,0,0,3,12,0,,,
SpawnSquadron,Bench FighterA1-2-1,0,0,3,12,0,,,
SpawnSquadron,Bench FighterA1-3-1,0,0,3,12,0,,,
SpawnSquadron,Bench FighterA1-4-1,0,0,3,12,0,,,
SpawnSquadron,Bench FighterA1-5-1,0,0,3,12,0,,,
SpawnSquadron,Bench FighterA1-6-1,0,0,3,12,0,,,
SpawnSquadron,Bench FighterA1-7-1,0,0,3,12,0,,,
SpawnSquadron,Bench FighterB1-0-0,1,0,3,12,0,,,
SpawnSquadron,Bench FighterB1-1-0,1,0,3,12,0,,,
SpawnSquadron,Bench FighterB1-2-0,1,0,3,12,0,,,
SpawnSquadron,Bench FighterB1-3-0,1,0,3,12,0,,,
SpawnSquadron,Bench FighterB1-4-0,1,0,3,12,0,,,
SpawnSquadron,Bench FighterB1-5-0,1,0,3,12,0,,,
SpawnSquadron,Bench FighterB1-6-0,1,0,3,12,0,,,
SpawnSquadron,Bench FighterB1-7-0,1,0,3,12,0,,,
SpawnSquadron,Bench FighterB1-0-1,1,0,3,12,0,,,
SpawnSquadron,Bench FighterB1-1-1,1,0,3,12,0,,,
SpawnSquadron,Bench FighterB1-2-1,1,0,3,12,0,,,
SpawnSquadron,Bench FighterB1-3-1,1,0,3,12,0,,,
SpawnSquadron,Bench FighterB1-4-1,1,0,3,12,0,,,
SpawnSquadron,Bench FighterB1-5-1,1,0,3,12,0,,,
SpawnSquadron,Bench FighterB1-6-1,1,0,3,12,0,,,
SpawnSquadron,Bench FighterB1-7-1,1,0,3,12,0,,,
SpawnSquadron,Bench BomberA1-0,0,0,24,100,0.2,,,
SpawnSquadron,Bench BomberA1-1,0,0,24,100,0.2,,,
SpawnSquadron,Bench BomberB1-0,1,0,8,200,0.2,,,
SpawnSquadron,Bench BomberB1-1,1,0,8,200,0.2,,,
SpawnSquadron,Bench CarrierA1-0,0,0,1,0,0,,,
SpawnSquadron,Bench CarrierA1-1,0,0,1,0,0,,,
SpawnSquadron,Bench CarrierB1-0,1,0,1,0,0,,,
SpawnSquadron,Bench CarrierB1-1,1,0,1,0,0,,,
SpawnSquadron,Stress00,0,1,250,12,0.01,,,
SpawnSquadron,Stress01,1,1,250,12,0.01,,,
SpawnSquadron,Stress02,1,1,250,12,0.01,,,
SpawnSquadron,Stress03,0,1,250,12,0.01,,,
SpawnSquadron,Stress10,0,1,250,12,0.01,,,
SpawnSquadron,Stress11,1,1,250,12,0.01,,,
SpawnSquadron,Stress12,1,1,250,12,0.01,,,
SpawnSquadron,Stress13,0,1,250,12,0.01,,,
ResetScenario,,,2700,99999999,,,,,