Read my post again, I never said they were making money from selling headsets.
And did you read the disclaimer at the top of the page? They state that the figures they used are unlikely to be what Meta actually paid. Meta, without shadow of doubt, paid less than those "raw" figures.
Of course it’s an estimate but those estimates are not usually that far out.
Even if they were out by huge margin and Meta got the BOM down to $300, they still aren’t making money off from a £500-600 retail prince including tax on a product like the quest 3.
Just work it back £479.99 is £400 without tax.
Retailers will need a minimum of a 5% margin and Meta will have to take the loss on any defective units at that margin level so you’re looking at a wholesale cost of £380.
£380 in $ is about $460.
Let’s me really generous and say the BOM was $300, it isn’t, it will be more than this. That leaves you just $160 to cover everything else.
So development of the hardware itself and the development of its software are the two big ticket items. But it also need to cover manufacturing, distribution, marketing, customer service, warranty, ongoing software maintenance, live services costs and countless other things not listed here.
Even at $300 material cost, I can’t see how they make money let alone the more likely number of $400. The only logical conclusion is that it’s subsidised and the idea is they’d make it back on software sales and subscriptions but they haven’t hence the $15bn loss.
Component pricing is also going up not down over time.