Steam Workshop allowing creators to charge for mods

So we all will congratulate Valve when they implement only half of what they suggested in the very near future conveniently forgetting that they've implemented half more than we found acceptable prior. So Valve get what they probably wanted anyway and also get a load more fanbois claiming how they listen to the community.

This. They have tested the waters and they are saviours again? Jesus, they sell unfinished tat to the masses, taking little responsibility for it. I really cannot get my head around the praise they receive when they basically create trinkets.

Each to their own :p
 
Erm, if you're referring to Skyrim modding and just about any title by Bethesda as I'm aware... its in the EULA that you cannot sell mods for profit, period, unless its via Steam workshop. I'm guessing that would apply to other Steam exclusive titles too.

Fair enough - I haven't read the toolkit Eula as I've never used it, but if that's in there then that blows my point out of the water :p
 
Back
Top Bottom