Version 1.3
Adds the Lift Gamma Gain shader which lets users adjust brightness and color of shadows, midtones and highlights.
Adds the Curves shader which uses S-curves to adjust the contrast of the image
Adds the Splitscreen shader which makes it easier to do comparison screenshots and videos.
Reversed the DPX blend setting so smaller numbers now mean less effect and not more (it's more logical this way)
Better default DPX settings
More conservative default Vibrance settings (down from 0.20 to 0.15)
All settings in the settings file now have ranges. (preperations for an upcomming GUI)
More details after I update the front page and the nexus page.
I personally love the new Curves shader and the Lift Gamma Gain is also a really powerful tool.
Which, 1.3? or sweetfx altogether
Here are my sweetfx settings for Dishonored. It makes the game look amazing!
Here are my sweetfx settings for Dishonored. It makes the game look amazing!
OT: Does this work with every game or a list of selected games?
Guy calls you out and you call him a moron.
Really uncalled for.
OT: Does this work with every game or a list of selected games?
Hardly, i got the settings from another forum and used them.
Hence there the settings i'm using..... Pretty self explanatory really. I didn't realise trying to get cheap 1 ups on people is the "cool" thing to do.
Works on every game.
Recently I have used it on Mass Effect 1 and 2, Deus Ex: HR, Borderlands, Assassin's Creed 2 and Bioshock to name a few and it has been great on all of them. It really needs specific configs for each game though tbh. For example, the Dishonored settings I used looked awful in Mass Effect, so a few things need to be changed.