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The AMD Driver Thread

One thing I really do hope is improved is the recording feature of AMD's Raptr, I press it and it starts 2-3 seconds later, Nvidia Shadowplay is instant, You press the assigned button and BOOM you're recording, With Raptr you press the button and then have to wait for it to kick in and there's no guarantee it will record through cutscenes like Shadowplay does XD
 
One thing I really do hope is improved is the recording feature of AMD's Raptr, I press it and it starts 2-3 seconds later, Nvidia Shadowplay is instant, You press the assigned button and BOOM you're recording, With Raptr you press the button and then have to wait for it to kick in and there's no guarantee it will record through cutscenes like Shadowplay does XD

Thats odd, it starts instantly for me :confused:
 
Matt one of the devs of BF mentioned that AMD managed to fix the memory leak and to expect the fix to be included in forthcoming beta - do you know if he was talking Vram(Mantle?)/or system RAM. I thought that DICE had fixed the memory leak - are there more than 1? Who's telling porkies here?
 
Matt one of the devs of BF mentioned that AMD managed to fix the memory leak and to expect the fix to be included in forthcoming beta - do you know if he was talking Vram(Mantle?)/or system RAM. I thought that DICE had fixed the memory leak - are there more than 1? Who's telling porkies here?

Hi Dave,

Can you link me to that comment please so i can investigate.

There were three different memory leaks to the best of my knowledge. One we fixed a long time ago, one Dice fixed very recently (it was the well known system memory leak) and there is also the video memory over subscription issue. I know the Dice team are continuing to work on on bringing the high video memory subscription down with the Mantle Frostbite implementation.
 
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