Soldato
Managed to stop CCC from crashing, using a 15.2 driver from an earlier Win10 build and the 15.3 CCC. Bit of mix and match seems to work great.
Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.
Managed to stop CCC from crashing, using a 15.2 driver from an earlier Win10 build and the 15.3 CCC. Bit of mix and match seems to work great.
Cheers my friend. Will just disable then and wait, no biggie.No update from the release notes yet.
The game contains surfaces which are unfriendly towards Crossfire, this is why you see flickering. Unfortunately there is nothing we can do until the issue is corrected in a game patch, at this point we'll enable the profile in our drivers.
Mantle, DX or both Dave?
Also, Crossfire doesn't work in Wolfenstein: The New Order.
EDIT: Turns out no profile actually exists for it in 15.3 BETA.
Wolfenstein don't support Multi-GPU at all. You can force it though. Not sure what results yiu will get though.
Is that an AMD or Bethesda problem? or both?
Is that an AMD or Bethesda problem? or both?
I got a weird issue, if i open facebook on internet browser while in a game or the GPU is under load it will knock the card from 1000MHZ to 900MHZ. As soon as i close the facebook tab or page it will clock back up to 1000MHZ from 900MHZ :s.
Edit:
Ok so i went into facebook options and turned off "Auto-Play Videos" and now it no longer clocks down by 100MHZ, don't get me wrong i am glad i fixed it but why would this cause the GPU to reduce its core clock?
I guess you have hardware acceleration in browser switched on.. This uses your GPU for video playback etc
Because you using the GPUs full power 1000hz and you then tell it to start playing video something has to give way.
Oh ok, so it might be a better idea to have it disabled?
I'm still getting the 850Mhz issue with my first card, Matt.
This is what both cards are like during the Mantle API tests. You can see the second card clocking correctly at 1090Mhz.
http://benches.ratemycs.com/syslog_2015-03-30_18-31-58_log.htm
The issue has been around for quite a while, never saw a fix for it though.
http://steamcommunity.com/app/223850/discussions/0/35221584425150680/?insideModal=1
Matt? Wouldn't mind an update on this.
It's not a gpu benchmark so it doesn't matter what the clocks are.