Am asking what overhead issues?
AMD drivers have higher CPU overhead which can reduce crossfire performance in CPU dependant scenarios across various DX11 titles. Nvidia fixed their overhead latency issues with their "Wonder Driver" which significantly boosted fps for SLI in CPU dependant scenarios. Just look up in detail about driver overhead and latency. As a programmer it's something I've had to look at out of choice.
Some useful links:
http://www.pcgamer.com/nvidia-have-gone-a-bit-mantle-with-their-latest-geforce-driver-release/
http://www.overclock.net/t/1495236/amd-vs-nvidia-cpu-overhead
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