Caporegime
- Joined
- 18 Oct 2002
- Posts
- 33,188
I agree. I do not like some of the things they do. But somehow I doubt that the reason AMD took a week to release Fallout 4 ready optimisations had anything to do with Nvidia. I do not blame them too much regarding the crossfire drivers being ready, as even nvidia did not have them so there is likely some other issue there, but would have been nice to have had these drivers that come out last week when I was playing
Anyway, won't have to deal with dual gpu for too long, I will be getting a single 14/16nm gpu as soon as they come out. Then likely after go for the full fat versions which will likely come out in a years time.
I am playing StarCraft II: Legacy of the Void at the moment, guess what? Crossfire does not work properly on it either even though there is a profile from what I can see. lol
Most games in the past couple of years Nvidia doesn't get good drivers out for over a week after launch.
You're viewing it in isolation being an AMD user as this isn't good enough, the other side is always better, largely because a lot of Nvidia users never shut up about AMD drivers and point blank refuse to acknowledge Nvidia issues.
Witcher 3 worked brilliantly(sans xfire) on drivers released months before the game launched where as Nvidia users had a half dozen unstable driver versions in the first week or two which caused crashing and instability in multiple games while attempting to deliver a stable optimised Witcher 3 driver.
It's swings and roundabouts, some games will get a great driver early, some won't. It's both worth mentioning that it's now(once I realised shadow distance is the performance killer) running great on older drivers on a 290 at 1440p and that once again it's running artifact/bug free and stable on the older drivers. Why hit a company for not releasing a new driver saying it is optimised for Fallout 4 when the old driver already worked great.
There was a time you had a game come out and it had flickering everywhere, or crashed every 20 mins or had horrible artifacts and needed a game specific driver to make it not a horrible experience. In those cases a week for a driver would be bad. But we're not giving AMD any credit at all for having good drivers available before a game, where old drivers run new games great in 98% of the time? Maybe these drivers took a week because the old drivers were already damn close to perfect and finding more optimisations was difficult?