No sync technology limits the frame rate. It synchronizes the gpu output with the monitor refresh cycle to ensure it only receives full frames, thus preventing tearing. Your gpu can still produce more frames than the monitor can show, just the ones inbetween the refresh are ignored. This is why limiting frames with Chill, Rivatuner or in game settings can save power by not rendering those wasted frames.matt on amd forums said vsync and freesync works great together as is sometimes prefered way to use freesync with vsync on. As vsync limits the fps to freesync max range but freesync removes the latency caused by vsync alone thats why he says it is a good pairing of the two technologies. Dunno about enhanced sync tho as i never use it cos heard a lot of problems with it and most ppl say keep it off.
As for enhanced sync being buggy and unstable, is that based on experience? Its the newer and superior technology compared to vsync so should be better. My experience of it has been positive. Need to be careful perpetuating other posters opinions
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