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Poll: ** The AMD VEGA Thread **

On or off the hype train?

  • (off) Train has derailed

    Votes: 207 39.2%
  • (on) Overcrowding, standing room only

    Votes: 100 18.9%
  • (never ever got on) Chinese escalator

    Votes: 221 41.9%

  • Total voters
    528
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If you read read to the bottom someone who claims to be a driver engineer says it's tosh and that Nvidia just have a better oprimised driver. That sounds more likely than the confused argument in the OP.

The 2nd person is mostly right but is missing what nVidia is actually doing and is kind of right that nVidia have a software scheduler of sorts on top of their hardware one - they are intercepting some DX11 API functions that are the last bit in the chain between the API and the GPU driver and optimising how those functions work so when the data does hit the GPU driver it is better optimised and threadable in a way it never was before.

First person is also broadly right just has a couple of things the wrong way around.
 
Interesting post on Reddit titled: Why Nvidia performs so much better in DX11.
That's a very interesting read. I believed that AMD fell down on DX11 due it's reliance on command lists and having software programmed well enough that the CPU didn't bottleneck the GPU. In this post (well post 2) it would appear that AMD has simply not push as hard on developing it's DX11 path to be as efficient as Nvidia's.
 
The only "dx12" game i currently play is bf1 and performance on it on my amd fury x system or the one in my sig is pretty bad. Just lacks a fluid feel and dx11 generally feels much smoother. Surprised dice never done a vulkan implementation since they done mantle with bf4.
 
The only "dx12" game i currently play is bf1 and performance on it on my amd fury x system or the one in my sig is pretty bad. Just lacks a fluid feel and dx11 generally feels much smoother. Surprised dice never done a vulkan implementation since they done mantle with bf4.

Overall, I think consumers will be happier if Vulkan is picked up instead of DX12. It will give freedom to game studios to target all platforms (Linux and Mac included). We have AMD to thank for that either way...

I really hope that a couple of years from now 90% of games are Vulkan-based and we can say good-riddance to both DX11 and DX12.
 
Microsoft have too much invest in DX to just let Vulkan or any other API take it's crown.

It's one of the reasons why windows is popular, because MS can railroad us along if we want to continue to play games.

Why is Apple not involved with Vulkan? :confused:

MS big advantage over Apple is games. If Apple adopted Vulkan and helped get lots of games ported over or developed from the ground up they'd take away some market share from MS.
 
Go on then. From what I've seen no G-sync monitor is only 60 or 70 quid more, If it is I'd like to know which and where as the way things are going Vega's a bust.

This has been asked of me a few times now and each time I've answered. Have a look around the web.

My criteria are: 1ms response, 27", 144hz Gsync/Freesync. £500-600.

Your find monitors from both camps that meet those criteria.
 
Microsoft have too much invest in DX to just let Vulkan or any other API take it's crown.

It's one of the reasons why windows is popular, because MS can railroad us along if we want to continue to play games.

Why is Apple not involved with Vulkan? :confused:

MS big advantage over Apple is games. If Apple adopted Vulkan and helped get lots of games ported over or developed from the ground up they'd take away some market share from MS.

The day Apple pulls the finger out and start selling the OSX as stand alone OS, it will happen faster than you think.
 
This has been asked of me a few times now and each time I've answered. Have a look around the web.

My criteria are: 1ms response, 27", 144hz Gsync/Freesync. £500-600.

Your find monitors from both camps that meet those criteria.

Change your criteria to £300-400 and have a look. :)
 
Do we know when the NDA lift for reviews, will it be on Sunday?
Yeah, probably sites will post it as soon as the date is 14th in a country. What would that be here, around 1pm on Sunday I think? Unless they have a exact time given also, in that case next Monday at some point.
 
Because they have once again gone down their own path with Metal. Which works on Macs and iOS devices only.

That's fair enough. But AAA devs are not going to code their games in Metal when the user base is 00000.1% compared to Windows API's.

Imagine DICE saying the next BF5 game will be in Metal!!! Woooo.

Expect it will only work on Macs.... :p:o

They wouldn't make any sales comparatively.
 
Vega won't change a thing for AMD. Their market share will drop or just sit idle. AMD should drop the Radeon name and re-brand as the Radeon name is GPU poison.

As long as AMD keep the Radeon brand it'll always be seen as the lesser product. No matter how good the GPU.
 
The day Apple pulls the finger out and start selling the OSX as stand alone OS, it will happen faster than you think.

As nice of an OS as OSX is, Apple are a hardware company. Also they tried licensing in the '90's - Jobs knocked that on the head quick fast when he came back, doubt they'll ever go down that route again.

The reason they haven't adopted Vulkan directly is that they have their own low level API that is pretty well entrenched on IOS - Metal. I've read claims that it's the best API of the three, but obviously it'll never see adoption outside of the Apple ecosystem. There exists however a low overhead wrapper for running Vulkan over Metal on OSX.

I do agree that Apple would do well to provide support for Vulkan. They are part of the Khronos group after all.
 
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