The Battlefield 4 Thread ~ Server details in opening post ~

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HUD changes, Movement fix (no more getting stuck on steps), SRAW nerf, Atk Heli manoeuvrability, 30Hz cone increases, FTH (frame time history) changes and others but can't remember them off the top of my head.

hmm maybe jet change as well (not sure on that)

edit..medkit / ammo pack changes in for sure.
 
2 Heli's - 1 Tank - 1 LAV + other assorted smaller vehicles so most likely 4-10 guys in vehicles which leaves 22-28 infantry to worry about. Wonder what's more likely to need killing on a map that size. Also got 4 infy bunched up, 1 AP shell to them will kill them all rather than tapping dat HMG.

C4 quad you need to kill? Sabot will only kill with a direct hit, AP will kill it with a close miss too.

Don't make me get nerdy with you -_-

Also....BF4 will be updated tomorrow, big changes incomming :D

We normally manage to dispatch large swathes of infy with HMG +LMG thanks to FLIR, but it works better if the driver isn't hell bent on driving into the middle of an ambush, and hangs back a bit.
(Feel that nerd rage rising! :D )


Is the stubby + LMG nerf in this patch?
 
No more 313 but I am not sure if it makes it into this update as they are still working on it (it's bad btw it's made jet even more unskilled and is now an afterburner war)

Oh Joy, oh utter DICE/EA joy.

313 was the only thing making jets a more seasoned players vehicle of choice. Now everyone will be jumping into them whilst singing "playing with the boys"

Think Halo-of-Duty Hardline can't come soon enough tbh, kinda looking forward to it now.
 
i heard they made mortar twice as much damage in new patch :D

Not gonna happen. They were addressing UCAV and Mortar, but will probably be in the patch after this. Jet Physics will come later too, I've not played the CTE this week but I think they only just put the new turn speed in a couple of days ago.

Winter Patch
In:
New Heli Physics
Squad Obliteration mode
All kinds of HUD customization (color changes, showing rank in squad list, vehicle occupation, ...)
Jet HUD improvements
Medic Bag heal changes
Spawning on teammate changes
Mantle Optimizations
Improved netcode for long distance and for vehicles
Wrong health shown fix
Not getting stuck on little objects/stairs
3P weapon up animation when ADS (not sure about bullets spawning in barrel or still in head)
Bullet Tracers
Dead Players are gray in scorboard
Some Bullet Collision Updates to many maps
Dogtags with stats
Footstep Audio Mixing fixes
Heli spawn moved to ground on SoS
Smoother 3P side to side movement
Soldier Camo does not get reset
Decouple driving (moving the vehicle does not move the turret)
Out:
Anything new from the last three weeks
Heli Weaopn chaneges (including scout aiming fix)
Jet Physic changes
Jet Weapon changes
Audio Shout Cleanup ("man down")
Mortar and UCAV changes
ACE23 and AEK changes
Night map
Weapon down animation when close to a wall/object
I'm sure that I missed stuff (did it mostly out of my head).

http://www.reddit.com/r/Battlefield..._to_be_in_the_next_vanilla_game_patch/cowkrjz
 
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