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Like an above poster I have high hopes for Dragon Age - Ill be looking for a great blend of storytelling and gameplay that I havent seen since BG2.
Bethesda intended for the community to add to Oblivion (and indeed Morrowind for that matter). It's the reason why they provided tools to do exactly that.
If you think the point of Oblivion was just to focus the main story and you didn't tinker with any of the community built mods available, and were unhappy as a result, then I'll take this opportunity to remind you that you still owe me £50 for the laminated osprey housing I built at the foot of your pond.
Take oblivion for example, alright graphics, free open world and good first person combat style. It was only let down by bad programing, bad leveling and bad story.
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imo it had one of the better leveling systems ever made
Are you joking? Oblivion leveling sucked. The mobs in the game scale with your level making leveling up almost completely pointless.
I didn;t mention the mob scaling, i just said i though the way in which you leveled was fantastic.
I didn;t mention the mob scaling, i just said i though the way in which you leveled was fantastic.
But some people have questioned whether or not Bethesda released the game half finished and expected the modding community to "finish" the job.
No one is disputing the skill based leveling system, thats probably the single best way to level in a RPG.
Its more the fact that it took like 2 hours in fallout 3 to hit max level, oblivion had a soft level cap which was very easy to reach in around 8 hours game play and so follows the trend.
What do you expect if you rush through like that? I had played fallout 3 for a good 40 hours before i reached the max level because i took the game easy and explore, found stuff out for myself rather then just doing quest after quest.
I think a first person, skill based BG2 with modern graphics would completely rip apart the RPG industy.
But tbh, nothing beats the RP depth and fun of good old fashioned paper & dice roleplaying.
Old world of darkness system along with L5R's were immense![]()
I did exactly the same as you, apart from i'm what they call a hardcore gamer. Meaning i spend a lot of time playing a game. Rather then 2-4 hours in between home work.
This is why I was so disappointed by Shadowrun.
They go and turn from of favourite pencil & paper RPGs into a crap FPS!
Vampire managed a decent 'port' from dice and books version to game, why can't they do the same for Shadowrun? And Mechwarrior for that matter!
I spent so many years playing the real AD&D, Vampire, Mechwarrior and Shadowrun... and only 2 of them have made decent pc games![]()
LOL, dont assume you know how often i play. That 40 hours of fallout 3 playtime was in the first 5 or so days of release. Yes i could have got max level much sooner if i wanter to, but why would i want to do that? Rushing to the max level is not the point of the game. I spent my time enjoying the game instead of rushing it, and so i have no problems with the leveling system.
I just think its silly that the developers give you a massive world to explore to enjoy, and you rush through it as fast as you can then complain it was too short.