The Division. Are we interested?

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Need to do Falcon on challenge for 240 items - any up to it?

I'm up for that if there's space, will be jumping on very shortly as I just got home from work.

Here is my build so far with the aug and vector, up to 72% armor mitigation, can take that to 74% with a mod and reduce my DPS a little bit. The vector does a lot more damage due to the elite and headshot damage talents.

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But with this setup (62% armor) I do quite a bit more damage due to the better armour and elite/crit damage with the sentrys and strikers. Overall I get 56% elite damage 20% armor damage, 20% health on kill, 154% headshot damage and 174% crit damage and 28% crit hit chance.

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Can easily swap back and forth if needed anyway. If I can get better strikers/sentrys with good rolls while keeping my DPS as is and taking my toughness just past 300k I will be really happy.
 
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I was thinking last night about the DZ having become harder (05 & 06) and that Survivor Link doesn't really helps me with rogues anyway, and thought I'd try Tactical for those NPC situations you want to clear out quickly. Whether it's a supply drop or a landmark, or even rogues I found today, Tactical is a win for me (and the rest of the team). And you can pair it with Survivor. It might be worth trying to have 2 Survivor and 2 Tactical in a team (and not use two of the same simultaneously of course).

@ Radeon: very nice sir! I, too, would opt for the 3/3 setup due to the better set bonuses; there's nothing better currently for that type of build. You could get the armor mitigation up by replacing bits and pieces as you go.
 
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Is the 182gs Black Market AK47 the highest level assault rifle ?

I can find 204gs marksman / smg/ lmg mentioned on various sites, but no 204 Assualt rifle to craft.

Seems unfair to limit asault rifle to 182 only :(

There's a fairly decent 204 AR from the Special Gear vendor in the BoO this week. Check my post a page or two ago for the details.
 
Well, I finally got some decent 240 kneepads and iot's given my stats a good boost;

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Nomad pads though, but they have like +250 arm on top of the 1245 so I'm happy with them :) Spun a stat to give me a mod slot :cool:

By far the best 240 I've picked up the last few days, just a shame they're damn Nomads!!!!

The 1245 is inclusive of any additional armour bonuses so the pads come with 995 as standard + 250 extra = 1245 total.
 
Anyone want to run this noob through the new incursion? :) ive just come back after a few weeks off! GS 207 at the mo and about 300k toughness. DPS still feels ok in DZ5/6, the stats page says 201k, I have the blueprint vector and m1a blueprint weps from the previous patch. no clue what im doing again haha!

MattyD-UK add me up :)
 
hmm tried to match make it 7 or 8 times now and each time I goto the zone and it just ports me back to the start :( games still as buggy as ever I see
 
My loadout right now, pretty happy with it but still difficult soloing in DZ3/4 so wouldn't mind more toughness.

Using the 204 Aug from BoO a few weeks back, 3 Strikers, 2 Sentries and Savage Gloves. Still need to upgrade the pads and mask to 240s...

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I'm up for FL CM if you need another player :)

Here is my current loadout, still lacking some greens and a decent 204 weapon that's anywhere near as good as my 182 MP5.

 
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Actually got a bit fed up with the game this weekend. Got some gear sets running now (3 striker, 2 hunter) so my GS has bumped up to 197 (with a good roll 214 nomad piece waiting to decide on), meaning I've been bumped into the 201+ dz. Good lord its hard to solo now with borderline/mediocre 201 kit.

The hvt too, soloing is pretty irritating. Dailies are okay up to a point but weeklys forget it.

Its like they're driving people toward having to play in teams. Yeah okay teams are fine but sometimes its not always convinent.

There we go, a negative post from me about TD. Who'd have thought..
 
Not always alone no, but sometimes its not always possible. And then its die, respawn, die respawn.

A majority of my time in game is solo, which has.served.me fine until 1.2
 
Gear Score really is a pointless 'number stat', got a holster this evening that dropped all my stats but upped my gear score from 186 to 190!? how does that even work??
 
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