The Division. Are we interested?

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They seem to be focusing on the DZ more hence more extractions, and more deconstruction of gear which wont be bad.

If you did 3 or 4 extractions a night and deconstructed that's a lot of look plus whatever you pick up running around.

But I agree, it could be hard for some.

Problem for me with that is i loathe the fact that you have such limited capacity. That and the **** JTF ai is pushing me away from the game. Who the hells idea was it to limit the stash to such a tiny amount meaning i can only stay in the DZ for like a hour before i have to leave anyway to clear my stash.
 
Maybe it keeps it a bit more realistic? I mean my guy was carrying 7-8 weapons plus several backpacks, armour etc the other day. Gets a bit daft otherwise.

I appreciate the limit to backpack capacity that's absolutely fine. But the limit on the stash is what im referring to. Speaking of that. Why on earth can my tiny backpack carry 61 items yet a massive box can just barley fit 30? But could easily fit 30 of my backpacks.. They really need to sort it out :)
 
To be honest i think they have pushed the game further in the wrong direction. Just because some children are complaining that it's hard to get div tech and phoenix credits they have made to miles to easy and has for me made the game entirely ******* pointless to play because anyone will be able to top tier so fast.

edit : Also just been killed by hackers tping around the extraction zone and being invisible at points done with this game now until ubisoft decide to make the hackers pay for what they are doing because a 3 day ban is absolutely pathetic.
 
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I don't think you've played the game or read the forums to see what people are complaining about. Your post literally makes zero sense to me. The crafting changes make it siiiiiiiiiiiiiiiiiignificantly harder to craft high ends - have you seen the conversion rates? Yes, they've dropped the Div Tech requirement for some blueprints - but I don't think they've told us which blueprints or how many of them, I might be wrong on that one. Other than that, they've not changed how broken acquiring div tech is.

I don't think I've seen anyone complain about Phoenix credits being too hard to attain - if anything I think they're probably a little too easy (farming Challenge mode). However, they do need to adjust the drop rate in DZ to make it a viable alternative to Challenge mode - which they're doing.

I had not mentioned it being hard to get normal crafting materials that is also currently far to easy but yes they are making it a little bit harder. But removing div tech requirements from some mats and guaranteeing they drop rares makes it way to easy to acquire.

The simple fact they are removing the phoenix credit charge from vendors selling blueprints and the charge to upgrade your rares simply shows that people are complaining about it being to hard.

The fact that named bosses will 100% drop a rare now makes it again way to easy to farm gear and what should be taking a long time is now going to take no time at all.
 
Ahh didnt know that, some have been saying it is better at 2600 firearms, though an update in another thread says it isnt.

But did manage to find this list if anyone else was looking for one:

http://darkzoned.com/

The aug has more " paper " damage via bullet damage but the mp5 out guns it in speed and accuracy and i THINK crit chance. Even though it looks like it's lower damage it is massively stronger
 
pretty sure that's how it works - dz loot from a dz supply drop won't be contaminated (so wouldn't need to be extracted) & goes straight into your inventory (i.e. if you die your character won't drop it).

As for contaminated dz loot, your character will drop that if you die. But, even then, i think you have a chance to reclaim some of it from the location you died at. Some of those items will be 'public' items which other players can see and collect & some will be private, which you have a chance to come back for & then try to extract - at least i think that's it.

No you drop all of your contaminated gear if you die. But supply drops are not contaminated so you wont drop them.
 
True, I'm not back on now till Monday :(

Greg was running through a mission with a full team and Dr.fate was free roaming the city.

I stuck around a few full teams of 4 but didn't get no xp etc as was not part of their group so was a bit pointless.

Feel free to add me on Uplay my add is FloppyPoppyHD usually around just send me a message if im playing il happily chuck a inv your way if there is space :D
 
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