*** The Division Thread 2.0 ***

What else is being run on gear mods that means it isn't at max haste already? 40% for reclaimer and 50% for tac is the max and it makes a massive difference for healers. Its Best in slot for everything but especially them.

I was literally just musing about that; currently my healer Reclaimer has got a 21 second cooldown on the station with 15% haste (a variety of talents etc. quicken it substantially) and all mods are Elec + SP, giving me 306K SP (9117 Elec), 352.5K w/ Talented active. I plan on stacking haste everywhere when I get my hands on the Classified set and I think the additional massive haste (aiming for 40%) is a worthy trade-off for losing some SP. Am I correct in assuming so? Still finding my way in these 'new numbers'.

I need to do flawless Legendary Napalm with the current build :D Never done that one before so if someone's up for that some time (no rush) I'll be one happy dude!
 
I was literally just musing about that; currently my healer Reclaimer has got a 21 second cooldown on the station with 15% haste (a variety of talents etc. quicken it substantially) and all mods are Elec + SP, giving me 306K SP (9117 Elec), 352.5K w/ Talented active. I plan on stacking haste everywhere when I get my hands on the Classified set and I think the additional massive haste (aiming for 40%) is a worthy trade-off for losing some SP. Am I correct in assuming so? Still finding my way in these 'new numbers'.

I need to do flawless Legendary Napalm with the current build :D Never done that one before so if someone's up for that some time (no rush) I'll be one happy dude!

For any player they should aim to cap haste - whether it be 40% for a non tac based build, or 50% for having tac pieces. It simply best in slot. For example, I have a 17.5s cooldown on a station on my PVP build with only 215k skill power but with 40% haste, and that is a DPS build with 6k firearms. So add on the fact a support will spec more into electronics that cooldown goes further. I can still out power 9k FA players because of the powerful pulse

Ideally, it would be haste mods, haste chest, gloves, holster, health on backpack, knees, SP mask then around 7-8k electronics and the rest wherever. For support specifically

Edit: also, my 50% tac build, with 313k SP for PVP healer, can give me a pulse every 12s, defrib every 15s, station in 12 seconds. And I have only 300k toughness. That's with zero stacks.

Haste haste haste haste! :D
 
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Can fill her up with haste mods but that would wreck the build, I need all new pieces to rebuild it properly - no problem!

I prefer Reclaimer for a healer though; 3 in 1 station and best of all, that range and healing speed :D I cannot wait for the next event - wish I knew the date :)
 
Can fill her up with haste mods but that would wreck the build, I need all new pieces to rebuild it properly - no problem!

I prefer Reclaimer for a healer though; 3 in 1 station and best of all, that range and healing speed :D I cannot wait for the next event - wish I knew the date :)

So 306k with all + SP mods I assume? Is there anything that can be rolled to electronics then go Stamina + haste or Firearms + Haste? It will benefit in the long run. If a DPS player can get skills quicker than our support then something is wrong haha :D Meta shifts are a PITA though for refarming gear

Yeah cant wait either man. I found the assault masks in the files, and know what the modifiers are going to be for season 2 and 3, so cant wait for it all. I don't see me switching from this game for a looong time.
 
Edit: also, my 50% tac build, with 313k SP for PVP healer, can give me a pulse every 12s, defrib every 15s, station in 12 seconds. And I have only 300k toughness. That's with zero stacks.

From memory this is what I get with 348k SP on my Tac/Rec/Ninja/Vig build. It's really nice to use for group play :cool:

I need to get back to this, tried a few times but everyone's been full. I'll have to get some LS done :)
 
From memory this is what I get with 348k SP on my Tac/Rec/Ninja/Vig build. It's really nice to use for group play :cool:

I need to get back to this, tried a few times but everyone's been full. I'll have to get some LS done :)

Wondered why I'd not seen you for a while lol
 
So 306k with all + SP mods I assume? Is there anything that can be rolled to electronics then go Stamina + haste or Firearms + Haste? It will benefit in the long run. If a DPS player can get skills quicker than our support then something is wrong haha :D Meta shifts are a PITA though for refarming gear

Yeah cant wait either man. I found the assault masks in the files, and know what the modifiers are going to be for season 2 and 3, so cant wait for it all. I don't see me switching from this game for a looong time.


Don't know from memory, I'll check. Thing is, it wasn't build for long events - it works, but I can (and will) be better. My time will certainly come when I have the full 6 piece version! Enough stamina the actually stay alive (who needs a dead healer) and all electronics + haste.

I'll bet you'll truly be the last man standing in this game; a line player roaming the world :D

@JediFragger camo and I will do something tonight if you want to come?
 
What difference will a 6 piece reclaimer make to your stamina? lol Will be the same as 4 piece. 200 extra points is sod all.

1 FA mod will be require to unlock a talent like competent/talented, and 1 stam mod will be required to unlock responsive so you can still have a bit of damage if absolutely required.

Stat transparency is a very hard thing to achieve in this game if they ever wanted to introduce it. Even people asking the specs on TDD barely follow the advice on Best in slot :P lol Wonder why MM is always so ****

I don't particularly enjoy some of the PVE content in this game, I just like making efficient builds and doing the content well as well as doing PVP. Pity lag attacks us most of the time though....

Got CS done flawlessly last night, Napalm glitched twice on us unfortunately with invisible sticky bombs. Will get it done tonight no doubt then that's all three legendaries done, and all incursions minus SS flawless
 
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What difference will a 6 piece reclaimer make to your stamina? lol Will be the same as 4 piece. 200 extra points is sod all.

1 FA mod will be require to unlock a talent like competent/talented, and 1 stam mod will be required to unlock responsive so you can still have a bit of damage if absolutely required.

Stat transparency is a very hard thing to achieve in this game if they ever wanted to introduce it. Even people asking the specs on TDD barely follow the advice on Best in slot :p lol Wonder why MM is always so ****

I don't particularly enjoy some of the PVE content in this game, I just like making efficient builds and doing the content well as well as doing PVP. Pity lag attacks us most of the time though....

Got CS done flawlessly last night, Napalm glitched twice on us unfortunately with invisible sticky bombs. Will get it done tonight no doubt then that's all three legendaries done, and all incursions minus SS flawless

No difference; I was only referring to what I want out of the build ;)
 
This is the build with 4 Elec + Haste mods & 1 FA + Haste mod (total = 30% haste (I doubled it)). No Haste on gloves and holster but not maxed out. I cba re-farming it with Classified landing shortly. This will do for the brief meantime and if I get something along the road I'll upgrade.

Edit: Opened the free item chest and already got a better Specialized pack lol

Tom_Clancy_s_The_Division_2017-9-6-18-47-48.jpg
 
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Feel like a right wally now, Followed an old reddit post that said Ninja Bike can drop from DZ bosses, it doesn't. JUST caches >.< Time to attempt legendaries! again.
 
I hardly use mine tbh. I think for me, survival is easiest. Until I tweak my build a bit to be able to do them. I can get at least 2000 points per run, and the 4 challenges are easily enough.
 
Nah the ninja could only drop from named bosses in the DZ along with Midas and Hungry Hog. They replaced Ninja with skulls from the bosses
 
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