Well, it was pretty challenging this evening!! It's pretty scary too hearing all the doors open and close and knowing that enemy is closing in and you can't see them. However the sounds of them dying as they walked across the poisoned floors is very satisfying
We were worried about longevity, but, we learned in the game today that the difficulty really ramps up. Our run through the two levels was exactly that, running, or fleeing to be more accurate
We barely squeaked by the second level, we lost two good men along the way, but were extremely lucky that right at the end of the map the enemies moved away from the exit. Think I had only 1 hp health left and no armour!!
I think our 3 warrior, 1 archer party experiment will struggle in the next level
We are really missing the crowd control that the mage brings and the added ranged attack he has. The assassin would have helped too with his ability to kill enemies around 11/12 hp in two attacks (or even one if critical)
I really enjoyed the game tonight because of how challenging it was. It will be very interesting to see how we get on in the next level