It's hard to compare films / cinematic video shot at 24 fps with video games at high fps. 24 fps films / cinematic video are capturing the motion of real world objects or have animation / special effects tailored to 24 fps. But a video game running a high frame rate could be impacted by animation quality, art style, camera behaviour, latency, micro stutter and any number of graphics settings.
Which is why there's games that barely reach 50 fps that can actually appear smoother and easier on the eye than games that reach 200 fps on the same hardware.
75 fps seems to be the sweet spot for my eyes, with 90 fps seeming to be the point after which I can't any detect significant change. So, even though I have a 165Hz monitor, I tend to cap games at somewhere between 75 and 90 fps even if a game can hit higher. Saves thrashing the GPU too.
Which is why there's games that barely reach 50 fps that can actually appear smoother and easier on the eye than games that reach 200 fps on the same hardware.
75 fps seems to be the sweet spot for my eyes, with 90 fps seeming to be the point after which I can't any detect significant change. So, even though I have a 165Hz monitor, I tend to cap games at somewhere between 75 and 90 fps even if a game can hit higher. Saves thrashing the GPU too.