Soldato
Latest officials. Seems inline to me, well mostly.
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Good thing Mantle is optional so in the few rare circumstances it performs worse than DX you can just use DX instead. Best of both worlds for AMD users.
EDIT
Kaap did you see what happens if you select the option called Automatically limit texture settings or something. Does that have any bearing on the vram usage for Mantle and does it have any noticeable effect on image quality?
Good thing Mantle is optional so in the few rare circumstances it performs worse than DX you can just use DX instead. Best of both worlds for AMD users.
EDIT
Kaap did you see what happens if you select the option called Automatically limit texture settings or something. Does that have any bearing on the vram usage for Mantle and does it have any noticeable effect on image quality?
I was just running the bench to see what happened.
Although DX11 performance is better @4K there is still something wrong with it that the game Devs need to get sorted.
There is no way you should get a CPU bottleneck with the FPS that low whether you use DX11 or Mantle. Bearing in mind the lows in the Mantle version, the DX11 version should be getting higher averages but it is not. The performance with DX11 and Mantle points to a badly written game. I don't think it is fair to blame Mantle for bad performance here when it is the game Devs and their sloppy work letting the side down.
Kaap,
Do us a favour and reduce your screenie sizes please
So Mantle again is using more VRAM than DX11. Strange one that.
Well that's interesting. Still need to sort out a BIOS. Still crude overclocking at the moment and running ram at XMP 2133CL9 CR2 so there is plenty left:
EVGA Titan Black (WC)
Stock Bios (220+offset)
1350/2100
[email protected] (WC)
Nice score, but how are you scoring lower than Alatar with a faster gpu and higher clocks?
SCOREBOARD: 1080p
Single GPU
#1, _Alatar_: Titan @ 1346/1925, 4770K @ 5Ghz - DirectX FPS: Min 65.6 / Avr 95.8. Link
#2, MjFrosty: Titan Black @ 1350/2100, 4960@ 4.7Ghz - DirectX FPS: Min 49.8 / Avr 94. Link
#3, Dicehunter: 780TI @ 1300/1900, 4770K @ 4.8Ghz - DirectX FPS: Min 62.2 / Avr 90.5. Link
#4, Gregster: GTXTitan @ 1333/3848, 3930K @ 5Ghz - DirectX FPS: Min 67.6 / Avr 89.9. Link
#5, Avenged7Fold: 290X @ 1300/1604, 4770K @ 4.5Ghz - Mantle FPS: Min 71.8 / Avr 88.5. Link
#6, whyscotty: 780 @ 1398/1902, 4770K @ 4.8Ghz - DirectX FPS: Min 61.9 / Avr 86.1. Link
#7, Protoo: 290X @ 1244/1690, AMD FX-9370 @ 5.12Ghz - Mantle FPS: Min 70.8 / Avr 84.3 - DirectX FPS: Min 38.1 / Avr 58.2. Link
#8, tommybhoy: 290X @ 1175/1475, 3770K @ 4.5Ghz - Mantle FPS: Min 59.7 / Avr 81.8. Link
#9, Protoo: 290X @ 1208/1498, FX-9370 @ 4.9Ghz - Mantle FPS: Min 63.0 / Avr 80.3 - DirectX FPS: Min 36.0 / Avr 56.0. Link
#10, Kaapstad: 290X @ 1250/1625, 4930k @ 4.8Ghz - Mantle FPS: Min 61.3 / Avr 79.4 - DirectX FPS: Min 61.9 / Avr 80.2. Link
#11, ~Mike~: 290X @ 1180/1500, 2500K @ 4.8Ghz - Mantle FPS: Min 63.7 / Avr 79.1 - DirectX FPS: Min 52.6 / Avr 71.0. Link
#12, Humbug: 290P @ 1170/1430, AMD P-II x6 @ 4.17Ghz - Mantle FPS: Min 60.5 / Avr 72.6 - DirectX FPS: Min 27.5 / Avr 49.1. Link
#13, ElliorR: 290P @ 977/1250, 4670k @ 3.4Ghz - Mantle FPS: Min 56.1 / Avr 66.8 - DirectX FPS: Min 34.7 / Avr 60.7. Link
#14, Sugarhell: 7970 @ 1200/1600, 3770k @ 3.7Ghz - Mantle FPS: Min 49.5 / Avr 65.5. Link
#15, Protoo: 7950 @ 1250/1751, AMD FX-9370 @ 4.8Ghz - Mantle FPS: Min 46.5 / Avr 58.5 - DirectX FPS: Min 34.5 / Avr 50.8. Link
Nice score, but how are you scoring lower than Alatar with a faster gpu and higher clocks?
4770k is a better CPU for single card benching and one that will do 5.0ghz is better still.
My guess would be CPU speed. If you look Greg's clocks aren't far off but his CPU is a generation older.
Also look at Protoo's (2nd) entry, faster clocks than Tommy but he's below him. I'd suggest it's the AMD CPU, although would've thought Mantle would've removed that from the AMD cards.
Also look at Kaap's 290X result, faster clocks than Protoo and Tommy but he's still behind.
I don't think there's anything wrong with _Alatar_'s score.
Also, does Protoo get 2 290X scores because he's using AMD or would everyone get multiple entries if they submit slightly different clocks? Does it apply to GPU clocks too or just different CPU clocks?
Mantle hemorrhages memory. Developers really need to work on that. I think it's where they're leaving it to Mantle to dictate rather than doing any of the paging themselves. Extra work they don't have time for. One of the many reasons why coexisting API simply rocks