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**THE NVIDIA DRIVERS THREAD**

So far so good on the new drivers, performing about the same as the 581.89's I had before. ( unlike the latest ones I've tested prior )

Must be the new BF6 profile! Even had a very decent game.

2A4Jq7rP_o.jpg
 
Can we get excited about these ones Neil? I'm on the edge of my cliff here thinking Nvidia's AI has finally hit the mark.

Not yet! A few rounds of Battlefield 6 does not make a great driver :p

Ask me in a week or so, if it passes my anger and frustration at Nvidia's **** ups without any posts on OCUK, they are good :D :D :D :D :D :D

Don't tell @TNA just yet!

Still need to see if @mrk converts to these as well :km:
 
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Im using my son 4070 super with the latest driver and my power draw has stayed 4070 super been rock solid had to rma my 5090..
 
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Vulkan 1.4 General Release Driver Downloads

Vulkan 1.4, including support for the Vulkan Ray Tracing extensions, is available for Windows and Linux in our general release drivers. These drivers are best suited for non-developers that need the latest features with the highest quality. General release drivers can be found here:

Download at

Vulkan Developer Beta Driver Release Updates

May 1st, 2026 - Windows 596.46, Linux 595.44.06


New:
VK_KHR_maintenance11
Fixes:
Fixes and performance improvements for VK_EXT_descriptor_heap
Performance improvement for some shader operations on BDA data
Allow external buffers and images to be bound to host-visible device-local memory
Fix compute shader timestamps to no longer implicitly block subsequent dispatches from starting
Fix invalid VkResult values returned from vkEndCommandBuffer with invalid Vulkan video data or API usage
 
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