** The Official Call of Duty: Ghosts (CoD 2013) thread ***

ridiculous that it got released in that state. slow down in multiplayer is pretty unforgivable for a cod game. IW are a disgrace, this game generates billions of pounds every year. Where does that money go? certainly isnt getting invested into making a better game.

The game is a mess on almost every platform, no idea what IW are doing with all that cash to be honest.
 
Some might disagree but IMO sound whoring is a another bad idea in this game as it's helping camper's even more now. They can easily stand in the window all game and as soon as you get in the room or start climbing stair's they are waiting for you lying on the ground and you die so quick in this game that you don't get much time to do any thing.
 
Dead silence perk doesn't counter amplify perk.

That's pretty hilarious :p

Yep. It's utterly ridiculous. I have a pair of headphones and sounds whoring is so easy in this game it's not even funny. Dead Silence should be the counter to Amplify but for some reason Amplify is actually the counter to Dead Silence :confused: Meaning the only counter to Amplify is creep around everywhere!

My single biggest problem is still the bloody awful spawn system! In every game I play I reckon about 1/4 of my deaths are down to terrible spawning.
 
More controversy from this crappy game!:

Beyond3d did some Pixel counting and PS4 version looks to be in 720p as well!!

Either something was wrong when the video/images was captured or lots of people have been telling porkies.

10ye4M4.gif


Comparison of the Aliasing on both versions, it's exactly the same which suggests the same render resolution.

http://forum.beyond3d.com/showpost.php?p=1805244&postcount=3791


http://www.neogaf.com/forum/showpost.php?p=89603474&postcount=1580
 
I can see why it would work that way.

Yes because perk and counter perk has largely been in the series since their introduction with few intentional exceptions.

SitRep Pro was supposed to counter Dead Silence in MW2 this flaw was carried over to MW3 and after 2 or 3 attempts it was eventually fixed 6 month'ish after launch.

And once it worked like that in most cases SitRep Pro replaced Dead Silence as first choice 3rd perk.
 
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More controversy from this crappy game!:

Beyond3d did some Pixel counting and PS4 version looks to be in 720p as well!!

Either something was wrong when the video/images was captured or lots of people have been telling porkies.

no surprises there. Its all lies !
 
Finite, you beat me to it!

I was going to say, what amplify does now used to be part of sitrep pro. BO1 & BO2 made using headsets completely redundant as you couldn't hear the enemy running up behind you so using any of the stealth perks was pretty pointless... To be honest the sound just plain sucked in both those games.

The only reason I'm enjoying this cod is the sound actually works, and for me, in my opinion and only speaking for myself, so this is not fact or represents anyone else's online experience, for the most part my shots actually register.

The maps are terrible, the spawning is worse, domination is ruined, Blitz does not replace CTF (IMO) and cranked only works on the smaller maps... But I enjoy this a lot more than BO2... for now.

I reserve the right to change my opinion when infinity ward nerf the sound some much they completely ruin the game some more... if that was possible...
 
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