***** The Official Division Thread *****

Blatantly stolen from The Division Reddit, a list of things in the full game we didn't see in the Beta...

  • You do not start the game at level 4, it starts at level 1 and we are not in Manhattan to begin.
  • The DZ vendors in Beta were purposely given purple items, they will not be so easily attainable early in the full game. These were placed in for testing purposes. The higher the DZ rank requirement, the higher the quality of loot.
  • There is an "in-game loot loop" that we haven't experienced. Speculation: I think this involves recycling old gear and gear with stats you don't want into materials and crafting it into upgraded gear for your level.
  • To those worried the Dark Zone is the only viable way to get the Best-In-Slot gear, equivalent and better gear can also be earned through PvE activities (missions, encounters, etc.). During a community podcast it was stated, "Some of the best gear in the game you'll be able to get through crafting" (Entirely unexplored system hype).
  • The appearance menu will have an updated UI come release to avoid the clutter we encountered in Beta.
  • Cosmetic items are account-wide.
  • Missions will have 3 difficulties: Normal, Hard, Challenge Mode (Speculation: If it is anything reminiscent of WoW CMs, we're in for a treat).
  • It was stated by a dev there was end-game (besides the DZ) they weren't able to talk about quite yet. While this is nothing new, it's worth noting.
  • Majority of bugs reported/experienced during both Beta's have already been fixed for full game, they are beta builds for that reason.
  • The full game will have 3 different colorblind settings.
  • After launch, there will be weekly maintenance, addressing bugs, fixes, balancing, house cleaning, etc.
  • The Base of Operations will have a DZ Funds Vendor that will serve one of two purposes:
    1. It allows you to convert regular division funds (orange) into DZ funds (purple). Speculation: This will be based on an exchange rate.
    2. It's a Dark Zone 'Gear' vendor that sells high-end gear that requires DZ Funds.
  • Side note: Those worried about it being a funds conversion that think people will just convert regular currency and buy DZ gear, remember, you still have to earn DZ rank in order to obtain that gear. Meaning, even if they have the currency, they have to participate in DZ activity in order for that conversion to be worth while. A trade-off.
  • Console versions of the game will be able to adjust graphic settings to increase frame rate. You'll be able to choose Performance, or Visual Fidelity.
  • Enemy NPC density and roaming capabilities in and out of the DZ will be increased come the full game. These numbers were reduced for testing purposes.
  • Come full game your character won't be randomized you will have access to: Face type, skin tone, eye color, hairstyle/color, war paint, tattoos, scars, glasses and piercings .
  • Contaminated zones will have 4 levels requiring you to have the appropriate mask or 'filters' to survive the requirements. This means parts of the map can't be accessed until your mask is upgraded by completing Medical missions and earning perks granting you filters. Full breakdown by Arrekz here.
  • In regards to equipping Skills, Talents, and Perks: You can have 2 skills and 1 signature skill equipped. You can have 4 talents selected (5 with a perk), perks once unlocked are automatically granted no equip necessary and can all be used at the same time. Perk overview by Arrekz here.
  • Fun tid-bit, the Vector with the stock exists and it is in the full game! This is the most important thing listed.
  • Phoenix credits will be used to purchase cosmetics and emotes. Great find by Boomslangg here.
  • There will be a sorting system for the inventory confirmed by IGN vid. Timestamp

All credit to https://www.reddit.com/r/thedivisio...ist_of_clarifications_from_beta_to_full_game/

The idea of the Challenge Mode for PvE missions excites me the most. If they come up with an inventive list of challenges for each mission, they could add a huge amount of replayability to the game. Imagine trying to beat missions in under X minutes, or doing it without healing, or skills, or getting a set number of headshots, or using pistols only. The potential is huge if they put a bit of effort in.
 
£36? I paid £32.45 for it last night from the Argentina store also ��
Guess it depends on exchange rate at the time etc
I was surprised how easy it was to do, as McDaniel^ just pointed out

Also got the new TWD Michonne game for just over a fiver from the brazil store, its £11.99 on the uk store

Oh yeah, £32.55 apparently, even better! :D
 
Haha I had in my notice at my jump recently so I won't get anydays off till I leave on the 18th then I go on holiday. But since I'm going I can just call it in. Got the game online so I will be ready, I might be sick on the 9th ;).
 
Use a VPN to connect to Argentina store and use a currency card (Revolut) to make transaction with no fees.

I have Argentina, Russia, USA and Colombian accounts under my MS account so use digitalgameprices.com to find cheapest option and buy that way. Games are region free so no impact :)

What store are you referring to?
 
Use a VPN to connect to Argentina store and use a currency card (Revolut) to make transaction with no fees.

I have Argentina, Russia, USA and Colombian accounts under my MS account so use digitalgameprices.com to find cheapest option and buy that way. Games are region free so no impact :)

Just did this, clicked buy - only to realise I ordered the base version. Can't find any way to upgrade it so hope I can get the season pass at some point for just as cheap. Game was £25
 
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