• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

***THE OFFICIAL GTX480/470 END USER REVIEW THREAD***

heaven21.jpg


Heaven 2.1 - GTX470 @ 850MHz - 8xAA run - trying its level best to keep up with that 480@850 :D I love how the screenshot says GTX260 :D

And as I'm on a roll with this proggie :D heres the breakdown:

heaven21times.jpg


If anyone else can get some fraps frametimes of the run on same settings it would be great to make up some comparision graphs.
 
Last edited:
Tool I've been coding to take fraps frametime logs from benchmarks and turn them into a visual representation, it can also write out graphs (WIP) like above showing the smoothed framerate history and the amount of noticeable variation (stutter) at each point.

The stutter index is fairly arbitary and can only really be compared between benchmarks run on the same settings of the same application as a general rule anything upto 5-6 is "ideal", anything upto 20 would be noticeable but not impact too badly on the player's experience, above 20 and its a bumpy ride.

Current build here:

http://aten-hosted.com/files/msviz-v1rc6.zip

Its a work in progress tho :D
 
Last edited:
Loving my POV's 470's :D eat every game up that i throw at them, mafia 2, crysis, crysis warhead, BC2 all maxed out at 1680x1080 :D cant wait to get my waterblocks on and start overclocking them :D.
 
Tool I've been coding to take fraps frametime logs from benchmarks and turn them into a visual representation, it can also write out graphs (WIP) like above showing the smoothed framerate history and the amount of noticeable variation (stutter) at each point.

The stutter index is fairly arbitary and can only really be compared between benchmarks run on the same settings of the same application as a general rule anything upto 5-6 is "ideal", anything upto 20 would be noticeable but not impact too badly on the player's experience, above 20 and its a bumpy ride.

Current build here:

http://aten-hosted.com/files/msviz-v1rc6.zip

Its a work in progress tho :D

Good work there Rroff. :)
 
Back
Top Bottom