The Official Microsoft Flight Thread

Again It's a completely different industry & works in a total diffrent way.
Also unmanageable.

MS Flight to charge not to late nor unmanageable.
iPad Apple apps store not unmanageable.

Yes you are entitled to your opinion I never said you was not we are have a discussion.
 
No, if MS want to make money off the modding community then they should be doing what other devs do and employ the modders. Not let them do their work and then take their IP and money.

That's what MS Flight want to do but the modders don't want to work for MS as they will not be able to keep all of there earnings.
 
That's what MS Flight want to do but the modders don't want to work for MS as they will not be able to keep all of there earnings.

No its not. If MS employed the modders they would be on a way higher income than they are now. What Flight wants to do is have modders work as a third party (not paid by MS) but give the rights to everything they create and 30% to MS. Sounds like a bum deal to me. Basically MS are taking from the modders for content that TBH they should be creating.

Imagine minecraft with the Flight system as that is more similar than the apple store. It just wouldn't work if every mod for minecraft was legally owned by mojang and anyone selling mods had to pay 30% of what they earn. Would be ridiculous.
 
Another way to think of it:

MS are in a great position as they only have to release the very basics of a game and then the modders will take that and make it into a content rich fantastic simulator. MS basically get game sales for minimum effort, I bet the cost to make Flight was very low compared to other games. However what MS are now doing is releasing the very basics of a game very cheaply and asking modders to pay to finish the game.

Yes it sounds like a great business model for MS but I am not surprised that the modders are not in favour.
 
If they were able to retain IP rights to their work (and branding) then it would be a fairer deal for 3rd parties. There is no reason they can't have a 747 by pmdg sold on Live. MS are being unreasonable asking them to remove their brand and rights from their own software. Really, they need to find a middle ground so that there's still some fat on it for each party. Eg 10% for ms and exclusive sales via live (to prevent undercutting) and nothing else would be a more reasonable business partnership.
 
Another way to think of it:

MS are in a great position as they only have to release the very basics of a game and then the modders will take that and make it into a content rich fantastic simulator. MS basically get game sales for minimum effort, I bet the cost to make Flight was very low compared to other games. However what MS are now doing is releasing the very basics of a game very cheaply and asking modders to pay to finish the game.

Yes it sounds like a great business model for MS but I am not surprised that the modders are not in favour.

re great sales - I do wonder how many FSX retail packages have been sold say last 2 years ... anyone have any sales stats ?

I guess 3rd party mods have made a small difference to sales- but not that much I'd guess - those sim fanatics like myself would have bought it anyway - and those that aren't fanatics probably wouldn't be swayed one way or another with the 3rd party mods

re analogies to petrol etc - did MS release a full SDK etc to help the developers ? was that free or paid for - I'm guessing the former ?
 
That's what MS Flight want to do but the modders don't want to work for MS as they will not be able to keep all of there earnings.

Its the loss of the IP rights that's the biggest problem I believe. As for paying a % of profits that's not entirely unreasonable. But 30% is a huge chunk and coupled with losing the rights to your property I think is whats killed it.

MS are wanting their Cake and eat it. Trouble is IP and 30% of nothing is still nothing. If they had been a little more reasonable then maybe they might have got something out of it.

Apple can charge 30% because they are in the fortunate position that the market they have and demand for their product is currently high. Remember Apple market numbers in the millions of customers.

How many people do you think are in the market for FSX/Flight Addons? Its in the thousands, If your lucky it might get to 10's of thousands. A very different market dynamic.
 
would people say thats the norm for the use of a free SDK - for both freeware (community) and payware addons ?

the likes of Unreal engine etc - licence out their engine do they not ? most games that have SDKs released with them only allow for free addons do they not ? I may be wrong
 
would people say thats the norm for the use of a free SDK - for both freeware (community) and payware addons ?

the likes of Unreal engine etc - licence out their engine do they not ? most games that have SDKs released with them only allow for free addons do they not ? I may be wrong

It was the norm for FSX - it was a major feature of the product/platform. This brought Developers to develop for the sim. This Feature is not present in Flight - which is fine, MS are perfectly entitled to approach it this way. However, they may end up with the leading 3rd party developers jumping ship to a less restrictive platform for their products. Only time will tell.

Nate
 
I don't think anyone is interested in this anymore.

You think wrong.
and yes it is a GAME in before anyone cares to say it.
and no it's not a FSX replacement & nor does it claim to be, again before anyone cares to say it.
and no it does not have jets or the whole world again before anyone care to say it.
and no theres no 3PD content or SDK..... ect ect.......
And if you are a hradcore FSX fan then this is NOT for you & it was never ment to be for YOU.
Think thats about only 10% of the put downs that the AVSIM fans have pointed out so far.

 
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Ok, I shall change my post to the following:

I don't think anyone EXCEPT KIDS are interested in this anymore. And even the kids won't be after a week or two.
 
Unfortunately also what it's not is... Fun! :(

I'll give it a download since there is nothing to lose going F2P but it just seems so bland and unexciting.
 
Ok, I shall change my post to the following:

I don't think anyone EXCEPT KIDS are interested in this anymore. And even the kids won't be after a week or two.

Again YOU think wrong I am 39 years old & it is for me, 40 hours of flying 5,000NM later & I am still not bored with it.
Nothing like flying at 60fps unlike FSX that I can only get 25-35 fps.

But it's free so no one has anything to loses other then MS, going by the amount of hate towards MS about Flight on the AVSIM forums I don't think any FSX hardcore fan cares about them anymore.

I just see all the bitter FSX fans hate towards MS. But not to worry you have prepar3d @ $10 amonth or $500 for life.
 
I was on the beta and I must have tried it out for 5 mins max. That says all you need to know I guess.

Then that say a lot about you then, the amount you must have tested in the 5 mins. Well done to you.
But you went into the beta not to test but to try it as a demo.

Got to love the bitter FSX fans.
But no need to hate or be bitter as again it was never ment for YOU.

Funny how FSX fans take the time to go out of there way to try & put players off MS Flight.

Why do you feel the need to put players off MS Flight?
Can't be to save them money as it's a free download.
 
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