Poll: *The Official PlayStation (PS5/PS5 Pro) Thread*

Will you be buying a PS5 Pro on release?

  • Yes

    Votes: 52 15.0%
  • No (not at £700 Lol)

    Votes: 198 57.2%
  • No (other)

    Votes: 78 22.5%
  • Pancake

    Votes: 18 5.2%

  • Total voters
    346
The mind boggles as to how they can get so many triangles on the screen! And that flying sequence was amazeballs. No pop in anywhere.
 
And that demo is only 1440p with upscaling to 4K. I would never have guessed in a million years. Thought it was native 4K. It just goes to show how important highly detailed textures are compared to resolution.
 
Sony might have played a blinder here and that extra juice in the Xbox Series X might not surmount to anything in the end.
This is exactly what I tried to point out in the XSX thread, they were having none of it of course, interesting times ahead.
 
This is exactly what I tried to point out in the XSX thread, they were having none of it of course, interesting times ahead.

I was probably getting carried away in the moment. That Nanite tech is supposed to work all the way down to SATA SSDs on PC (about 5 times slower than NVMe in the XSX) so we don't really know until some games are available from analysis.
 
Looks good..... Be nice to see some actual next gen games being run. These demos always look stunning hopefully it will look this good in actual games.
 
I was probably getting carried away in the moment. That Nanite tech is supposed to work all the way down to SATA SSDs on PC (about 5 times slower than NVMe in the XSX) so we don't really know until some games are available from analysis.
Well Epic are rather excited with what Sony have done and what it all means going forward, so let's see what happens, but sure as hell the outright pure power advantage that the XSX has may or may not be such the whitewash they were expecting/claiming.

I personally still hold my cards in Sony's hands.
 
I'm impressed with the level of geometric detail displayed in demo. I hope that they can retain most of it when all the other game necessities are added.

However all those triangles are going to require a lot of storage and that 1TB SDD on those consoles won't go very far. For reference i have a 3.7 million triangle, sculpted 3D model of a basic bunker (similar to the starcraft 2 terran bunker) and the geometry alone is 1GB. Imagine an entire linear level pushing well over a billion polygons:eek:.

Assuming that the developers can serisously push that level of detail we might see a return of multi disk games:p.
 
I was probably getting carried away in the moment. That Nanite tech is supposed to work all the way down to SATA SSDs on PC (about 5 times slower than NVMe in the XSX) so we don't really know until some games are available from analysis.
The fact that you got carried away is a good sign compared to the disappointment we got from both next gen consoles lately.
Well Epic are rather excited with what Sony have done and what it all means going forward, so let's see what happens, but sure as hell the outright pure power advantage that the XSX has may or may not be such the whitewash they were expecting/claiming.

I personally still hold my cards in Sony's hands.
That demo basically backs up what so many developers have been raving about that game design and development is set for a major change with this new tech.
 
The only thing I didn't like in that demo and one of the first things I noticed - when the character starts running, she doesn't kick up any dust or leave footprints in that opening cave scene.
 
Maybe I'll get a console this next gen after all. It's been years since I bought a console (360 for GTA lol). Although UE5 is gonna be on PC too so there is that I guess.
 
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