Also, playing on very hard transforms the game. Every action and battle needs strategy.
Plus drops and rewards notably enhanced
This.
Very hard is the way to go.
Wait...
Also, playing on very hard transforms the game. Every action and battle needs strategy.
Plus drops and rewards notably enhanced
This.
Very hard is the way to go.
Wait...
That's borderline psycho but I love the dedicationStarted to create an excel sheet to work out what all I needed
THISI'm not actually fussed about the lack of interaction landing on planets etc. It's one of those things people grumble about but after the tenth time of doing it they'd want a way to automate it or skip it anyway.
Also I only just discovered the cargo hold. I thought the captains locker was the sum of it lol.
I'm not actually fussed about the lack of interaction landing on planets etc. It's one of those things people grumble about but after the tenth time of doing it they'd want a way to automate it or skip it anyway.
Also I only just discovered the cargo hold. I thought the captains locker was the sum of it lol.
Mine went from 50 fps to 75 fps at 4k with 50% resolution scaleVery impressed with the DLSS mod, my 4070 does 1440p ultra native around 53-61fps and 90-110 with the mod. The DLSS3.0 version should be ridiculous if 2's performance is anything to go by!
Oh forgot to say I kept it on the default 70% resolution scale... I reckon I could do 4k 60fps at ultra too, this game seems to really like my hardware.Mine went from 50 fps to 75 fps at 4k with 50% resolution scale
Tbh not sure. Just means I run out of ammo a lot because everyone becomes a massive bullet sponge.
I must try this!!Mine went from 50 fps to 75 fps at 4k with 50% resolution scale
which DLSS 3 mod are you using?I must have spent 5 maybe 6 hours doing side quests and exploring before i even went to the Constellation HQ to get acquainted with Sarah. It was fun just running around and finding places and random quests that some of the NPC's drop when you walk past them.
The DLSS 3 mod has helped massively with frames as well especially with FG on. The only issue with FG is during ship building, there's a lot of ghosting, smear etc when you're rotating your ship around.
Surely you don't need the help of dlss though? If my 4070 is steaming ahead native 1440p ultra 53-60 fps and then 90-110 with dlss on you wont have any trouble? Or after you after 3 figure fps?I must try this!!
I have mine modded now with the LUT removal much better blacks, and also removed all the intro splash screens, and another great one is make the ship interface reticle nice and smooth at 120fps rather than the jittery mess it is at default!!!
Thank god for the modding community!!
Game wise I am really enjoying it, just went to neon for the first time, probs about 9 hours in, great game!
which DLSS 3 mod are you using?
Works for me.
I can despatch enemies a couple of levels above, bUt sure, if they're a few levels or more better than me, I'll move on and come back later.
I'm not actually fussed about the lack of interaction landing on planets etc. It's one of those things people grumble about but after the tenth time of doing it they'd want a way to automate it or skip it anyway.
Also I only just discovered the cargo hold. I thought the captains locker was the sum of it lol.
Became sidetracked again starting to mess around with Outposts. Started to create an excel sheet to work out what all I needed and then facepalmed as it was guaranteed someone else had already put the legwork in. And hay presto:
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Outpost Resource Tracker
I'm working on a spreadsheet to calculate resourced needed. I figured I'd drop the draft out for anyone to start messing with. I don't know if...old.reddit.com