***The Official Starfield Thread*** (As endorsed by TNA)

If you don't do the main story and just explore xp is really slow, but if you do the story quests you get loads of xp, like ~15x more than a single enemy kill.

This is why I think the people who are finding it fun are taking their time. Some are rushing through the game,so are missing a lot of the fun aspects of the game. Bethesda Games Studio games are known for the environmental story telling,side quests,random encounters,etc which are easy to miss. After all with Skyrim you could rush through the main quest and finish it quickly,but it was much more fun taking your own time.
 
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This is why I think the people who are finding it fun are taking their time. Some are rushing through the game,so are missing a lot of the fun aspects of the game. Bethesda Games Studio games are known for the environmental story telling,side quests,random encounters,etc which are easy to miss. After all with Skyrim you could rush through the main quest and finish it quickly,but it was much more fun taking your own time.

I must have spent 5 maybe 6 hours doing side quests and exploring before i even went to the Constellation HQ to get acquainted with Sarah. It was fun just running around and finding places and random quests that some of the NPC's drop when you walk past them.

The DLSS 3 mod has helped massively with frames as well especially with FG on. The only issue with FG is during ship building, there's a lot of ghosting, smear etc when you're rotating your ship around.
 
Well, unless MSI Afterburner acts up, I'm not limited by the CPU on a 4080 and 5800x3d (not yet anyway).

Not that great looking, but running around 60fps or under in New Atlantis :)) On a freaking 4080, 1080p native
:cry:
Just wow. Only thing running worse (but better with FG), is CB with PT, but at least that one looks better.

Fingers crossed is just nVIDIA's driver acting up. Going full power the GPU should draw around 300W, but is only 200W there now.




I've seen that mentioned a lot (IE that GPU usage is 100% but the power draw is a fraction of what it should be at 100% load).

What would even cause that?
 
I've seen that mentioned a lot (IE that GPU usage is 100% but the power draw is a fraction of what it should be at 100% load).

What would even cause that?

That's weird, i've had as much as 370w draw on the 4090 with 99% usage but i've PL and undervolted mine so it draws around 200w with the same usage.

Overclocking does net around 5-6 fps though.
 
I'm surprised how much I enjoy the game so far, given
The enemy soldier AI is rubbish.
The space combat is awful.
Inventory is not great and unintuitive.
The map menu is annoying me, too.

I'm finding the AI not so bad, it does try and flank you if you stay in one position too long and they do move about abit. Crank up the difficulty if it gets too easy.

Space combat, i've barely encountered any yet so yet to really find out what its like in big space battles. The Vanguard exam is probably the most i've experienced thus far lol.

Inventory definitely needs a rework, it's confusing as hell to know where im putting stuff and how to move stuff from one place to another. It needs to be better, hopefully it will be reworked cos it feels a little unfinished.

We need city maps so i know where the hell everything is! I'm relying on memory at the moment to find places and its annoying when i need to find a location that i've been to before but can't remember where it is now.
 
It's really really crap.

I'm enjoying the game so far, but I really dislike the space combat, it feels so watered down and pointless - there's just nothing in it, just feels like your moving a cursor around a screen - totally rubbish.

I am enjoying the rest of the game, but I'm trying to avoid as much as the space combat as possible...

Fly around on very hard difficulty. Space combat is very involving then.

I'm comparing this element to X4 Foundations (and the others in the X series) as this for me is the defacto single player space sim with dog fighting combat.

Starfield requires a fair bit of finesse to survive plus disable not destroy and capture ships. The boarding is also a fun element.


For those who haven't done this yet:

The Rangers faction/Guild quest line in the Cheyene system is outstanding + Epic rewards. Akila and Akila city has the charm of Skyrim. Reminds me of Whiterun.

Montara Luna's landscape with its canyons and mountains feels very Oblivion/Skyrim.

These are normal to low gravity breathable atmosphere areas so you don't have to be suited up.
 
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Fly around on very hard difficulty. Space combat is very involving then.

I'm comparing this element to X4 Foundations (and the others in the X series) as this for me is the defacto single player space sim with dog fighting combat.

Starfield requires a fair bit of finesse to survive plus disable not destroy and capture ships. The boarding is also a fun element.


For those who haven't done this yet:

The Rangers faction/Guild quest line in the Cheyene system is outstanding + Epic rewards. Akila and Akila city has the charm of Skyrim. Reminds me of Whiterun.

Montara Luna's landscape with its canyons and mountains feels very Oblivion/Skyrim.

These are normal to low gravity breathable atmosphere areas so you don't have to be suited up.

Wait theres a setting to not destroy ships? Where is that?
 
I'm finding the AI not so bad, it does try and flank you if you stay in one position too long and they do move about abit. Crank up the difficulty if it gets too easy.

Space combat, i've barely encountered any yet so yet to really find out what its like in big space battles. The Vanguard exam is probably the most i've experienced thus far lol.

Inventory definitely needs a rework, it's confusing as hell to know where im putting stuff and how to move stuff from one place to another. It needs to be better, hopefully it will be reworked cos it feels a little unfinished.

We need city maps so i know where the hell everything is! I'm relying on memory at the moment to find places and its annoying when i need to find a location that i've been to before but can't remember where it is now.

The maps are atrocious.

I thought I was missing something obvious on the maps, but they really are that bad.
 
TBH say what you want but Bethesda managed the best IPS glow effects I've seen since, well, having the misfortune of an IPS monitor
IPS is still best if you ignore OLED, i have a VA panel which looks a bit bleached compared to the IPS panel its replaced, it also suffers from very noticeable black smearing, from now on if not OLED its IPS only for me....
 
IPS is still best if you ignore OLED, i have a VA panel which looks a bit bleached compared to the IPS panel its replaced, it also suffers from very noticeable black smearing, from now on if not OLED its IPS only for me....

No way, I remember the days of a Skyrim cave with the bottom corners glowing yellow compared to everything else, hated it.

Re lack of maps, I am glad, means I don't spend all day pressing M to call it up, and also the size of the cities etc is a bit of an illusion because they are not dense with features/locations like say an Oblivion town with all the individual houses. Having no issues navigating and I get lost pulling out my drive.
 
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IPS is still best if you ignore OLED, i have a VA panel which looks a bit bleached compared to the IPS panel its replaced, it also suffers from very noticeable black smearing, from now on if not OLED its IPS only for me....

Was sitting on the Alienware OLED for ages and when that offer came up i nearly bought one. But figured i've waited this long i might as well wait for the new release next year :cry:.
 
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