*** The Official Tribes: Ascend Thread! ***

That's annoying. I really have no idea why this game isn't more popular :confused:

Pretty simple, everyone is playing BF, CoD, TF and CS.

Tribes can't complete with those sorts of games in terms of advertising, hype.

Tribes is and always has been under the radar, people just don't give it a chance, it's mainly attracting people from more hardcore FPS games, such as Quake, UT etc.

The fast paced, skill based shooters are dying away.. thankfully we have Tribes, for now.

although a flam player spanked me as inf the other night. His SN7 was god-like, almost too accurate to believe. Cant remember his name now.

Haha kwaunt loves playing Inf when you snipe for some reason. ;)

He is the team troll, he's always finding ways to rustle peoples jimmies, he was once referred to as a 'Piece of poop on a rabbits fur'.
 
Ah yes, Kwaunt......

So anyway, I thought I would try inf for a while, but I was finding it very frustrating. I think mainly because I was not sure how the game works with regard to TCN pack items and also radar upgrades. However, I am not entirely convinced that a lot of what I have seen is honest play.

So many occasions this weekend it has appeared that people know where I am even when cloaked, and then come straight to me or put a shot right on me. One guy said "I spam every corner" but in reality he didn't, only the one I was hiding behind after literally just walking there in cloak and he was too far away to hear footsteps. Lucky guess to pick that one just as I arrived there, rather than the other 5-6 places I could be? I had several players pop out from corners and land shots on me when they couldn't have possibly known I was there - and on every occasion they tried to make out they were just lucky. I could agree to that if they were not so precise. No spam elsewhere, just direct shots right where I was standing, and also with an odd regularity that I have experienced on Q3 which makes me suspect WH and chams.

It made me seriously wonder if people are indeed hacking, especially after some of the comments made in servers about Tribes now being openly hacked. Also after I mentioned their play being BS a few players have left the server pretty quickly too. In view of this I did a bit of Googling at it definitely appears like the hack coders have caught up. The below vid is just one of many, and granted I think it is detected now, but it is only a matter of time before they work around HiRez's cheat detection. As you can see it is quite advanced and includes a lot of prediction along with various aim assists and WH. Incidentally aim prediction is already in the game code because base turrets use it quite effectively. I have also seen ones for the soldiers AR that would also likely work with any other automatic projectile based weapon. The other interesting thing about these hacks is the humanised aim features (called smooth aim among others) - and because Tribes does not allow 1st person spectators, someone being careful with their target 'lock on' will be virtually undetectable, like they are in Q3. Also the fact the hacks can be customised to only lock on to visible players as well as being able to choose lock on range both from the enemy to player, and the players crosshair distance from the enemy.



Another instance this weekend is that I entered gen room on Tartarus in cloak, without tripping any sensors, and there are no turrets and no enemy players. I de-cloak to let energy recharge, out of sight of everyone, and within maybe 5 seconds I'm dead from a thumper shot from an enemy that could not possibly have seen me (or heard me) but came straight round the corner obviously already aiming at me. He clearly knew I was there. Their base radar was down at the time too. So I started standing in the middle of places, not in corners. Didn't help any. People were still homing in on me like I had a flashing beacon on my head.

I have to say I am seeing what appear to be some really iffy things in Tribes at the moment.

I also played with someone with 120 ping who was a better sent than me. Now I'm not entirely sure if he was just REALLY good, or if it was something else entirely. He was making shots on fast moving PTH's that defied belief, especially with that kind of ping. Thing is, he was only level 22 or something and to be fair, not that good at moving or using secondary weapons. He also had no real tactical ability either and just stood there sniping till he died. I don't know, but it just felt off somehow. I'm not a bad sniper to be fair, but he was making me look very poor. Every shot I missed he hit and we are talking 250 cappers at range on crossfire moving sideways past our position, not dead ahead or anything.

Also, infs and SN7's/jackal as well as Raiders with NJ4's/NJ5's......

One inf without fail would shoot two of the three jackal rounds way off then he would suddenly hit me directly with the 3rd. Was very odd to watch because it was almost like the jackal round travelled faster than his player turned, so it appears like the round is coming from the side of his weapon in a completely different direction to his other shots. Very odd, and in fairness he wasn't the only one I have seen do that. I also found it odd that it was a consistent phenomenon - always the 3rd round, and every 3rd round with an 'odd' kind of direction change and uncanny accuracy compared to the other 2 rounds.

The SN7 is another prime example of WTF moments just lately. People hitting with that at mid dueling range repeatedly without fail - probably 4 out of every 5 rounds. No amount of strafing and moving avoids the shots, it seems, which is something I find very difficult to understand as it is a projectile weapon, so at mid dueling range is far less effective on a player making 'unpredictable' strafing moves - and coming from Q3 I know how to move to make myself hard to hit with such weapons (IE dodging mg and plasma fire). I would perhaps feel differently if I could see players repeatedly hitting the trigger and spamming rounds, but in the main the shot patterns are slow repeat rates - fire........fire.......fire........fire so should be easier to dodge, instead of fire..fire..fire..fire..fire..fire..fire in quick succession. Also having used it constantly for a few days I am not really any better and still cant see how people are so accurate with it on side strafing targets. Its also hard to hit with when chasing or mid air dueling and yet some players can hit with uncanny accuracy - and consistently irrelevant of the situation. I appreciate I am new to the game, but I am not new to gaming, especially not FPS shooters and my progress as Sent has left many new players like myself standing. So what do these people know about using an SN7 that I don't? I have the base skill to use it, but have very little success. I must be missing something? Or am I?

I also had a Raider chase me down when I was carrying the flag but he was slow, and couldn't keep up. However he still managed to hit me with repeated shots from an NJ5 - at quite some distance away at the same time we were up and down and slower and faster through the scenery. I turned and looked at where he was just before I died and he was way back and off to one side. Now I have tried chasing slower enemies and using the SN7, which is similar to the NJ5 and the kind of shots he was pulling off were ridiculous - especially considering my varying angles, heights and speeds and most importantly his distance from me. Also makes me wonder how he can be so skilful with the weapon and yet useless at chasing. I wasn't going overly fast, but was being very erratic with my movement and route (I was an inf that grabbed by accident and ran with it). He couldn't keep up but could hit shots like that from a distance. Is this normal? Again it just smelled off to me.

Anyway, I am going to go infing again tonight :D

Might have a play with the knives :p

Buff
 
RE Inf and getting hit. You need to cloak earlier. The shot I made on you on crossfire was easy because I saw you came in (within short range of our ship) and simply led the shot. Just means you need to manage your energy better - it's not easy.

RE NJ5, it has a great range so if you can lead your shot you have a good chance of hitting your target, even at long range.

From a hack perspective, I really hope these don't get out into the wild as it would destroy the entire game.
 
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RE Inf and getting hit. You need to cloak earlier. The shot I made on you on crossfire was easy because I saw you came in (within short range of our ship) and simply led the shot. Just means you need to manage your energy better - it's not easy.

RE NJ5, it has a great range so if you can lead your shot you have a good chance of hitting your target, even at long range.

From a hack perspective, I really hope these don't get out into the wild as it would destroy the entire game.

Yeah I know the shot you made on me was just a predictive shot where you had a good idea I would be. I thought I had cloaked in time but you saw me :p

I am talking more about shots when people should not be able to see me as I am already cloaked when they enter the area - IE gen rooms.

Quite a few direct hits from players that said they 'got lucky'. Too many for it to be luck, especially as most times they didnt spam any other area, but fired right at me. Also you know instantly when someone is aiming at you by the way they are already looking in your direction and fire as soon as they come around the corner. Typical WH behaviour IMO and it didnt seem to matter if I was cloaked or not.

Or maybe I am paranoid and they really all did get very lucky?

Either way its bloody annoying :D

Buff

PS wold be interesting if Hi-Rez listed players who have been banned for hacking. Maybe I would recognise a few names on the list :)
 
Don't worry about hacks in TA.

It's not 'cool' enough for the kids to even bother.

No matter what game you google hacks for you will find some, be amazed if any actually work though especially for TA.

As i've said before, coding hacks for TA is a long and tedious process, with very little reward. In my 500+ hours in TA i've only ever seen one person that i suspected of cheating.

Keep in mind when playing Inf a lot of things can get you caught that you probably don't even know about.

1.) Jammer Raiders
2.) Base Radar Sensor
3.) Sniper drop jammers
3.) Motion Sensors
4.) Footsteps
5.) The sound of your cloak
6.) On maps such as Katabatic, footsteps in the snow
7.) People actually spotting you with left ALT

And thats not even including the people that get lucky.

Games are D stacks, can have anything upto 10+ people round the base at any one time, it only takes one of those people to get lucky. :p
 
Don't worry about hacks in TA.

It's not 'cool' enough for the kids to even bother.

No matter what game you google hacks for you will find some, be amazed if any actually work though especially for TA.

As i've said before, coding hacks for TA is a long and tedious process, with very little reward. In my 500+ hours in TA i've only ever seen one person that i suspected of cheating.

Keep in mind when playing Inf a lot of things can get you caught that you probably don't even know about.

1.) Jammer Raiders
2.) Base Radar Sensor
3.) Sniper drop jammers
3.) Motion Sensors
4.) Footsteps
5.) The sound of your cloak
6.) On maps such as Katabatic, footsteps in the snow
7.) People actually spotting you with left ALT

And thats not even including the people that get lucky.

Games are D stacks, can have anything upto 10+ people round the base at any one time, it only takes one of those people to get lucky. :p

Some fair points there, and I am willing to let it go as luck or random radar repair that caught me out! :D

However I had another instance of suspect play last night, funnily enough on Tartarus (was roughly 8v8 at the time of the incident).

Same kind of scenario. I had just taken out their radar with long range spinfusor shots off the banks behind the base. Their base was virtually empty and nobody came to get me. I then retreated behind the bank and walked along till I was level with their entrance and at this point I could not see anyone and nobody was picked up as I left alt spotted the areas around me and none of them respawned on the bank to my right. I then cloaked and left it a couple of seconds before I crested the rise and ski'd/walked towards the ramp entrance at the side of the base - and just as I got to the ramp a TCN threw his grenade right in my path from the other end of the corridor by the doorway area to the gen room!! Then ran right at me firing his weapon!!

At this point there were none of my team in the area and their base was empty bar 2 players - from that distance he would not have heard footsteps and I was cloaked - no jammers and no base radar, and I didn't ski fast enough to lose cloak.

I asked if he was wall hacking, he said no. But it was his responses after that which raised my suspicion. I was expecting him to say luck/spam etc etc but when I asked how he knew I was there, he said "I saw you through the base wall by the entrance". WTF? :eek:

I had come from way up behind the banks in cloak, so there was no chance there could have been a player marker on me as I got towards their entrance unless he meant he literally saw me? I had purposely watched for jamming and there was none, and their radar was down anyway so it would not have picked me out even if I were jammed.

He then said " the radar got you" WTF ??? :eek:

I lolled at this :D

I said no chance it was down. He said "Are you sure about that, it could have been repaired you know". Oh this just gets better :p

Now I knew he was BS'ing because I had just destroyed the radar myself and it was still down as I started skiing down the bank!! Also right after he killed me he flew to the top of their base and I could see by speccing him that their radar was still clearly down - still smoking. He started to repair it then. :rolleyes:

I told him this and he went very quiet. I asked again if he was wall hacking and he said "I'm not cheating man, chill out".

So I asked him again to explain how he knew I was there (which he clearly did and he made no attempt to deny it) and he stayed quiet. ;)

Not long after, he left the server. :D

What do you guys make of that?

Is there a genuine way he could have known my position under those circumstances and I am just missing it? I was so careful to make sure I wasn't jammed and I wasn't spotted yet his grenade throw was right in my path just at the moment I got to the ramp. I could have let it go as simple spam if the he hadn't proceeded to run at me firing his primary as well. Luckily I dodged his grenade blast but he caught me with a couple of bullets and it de-cloaked me and he chased me down and killed me. That's all fine, but he was firing at me with his primary before his grenade even exploded, and whilst I was still cloaked!

I don't know, maybe a glitch or a complete and total lottery winning amount of luck? That's the only way I can explain that if it wasn't a wall hack of some description. I could perhaps let it pass as luck if it wasn't one of several instances of iffy play I have seen in TA in the last few days or the fact that he actually ran at me with intent. It wasn't a bit of spam in case an inf was there as he patrolled the inside of the base. He was clearly attacking me BEFORE he had hit me with anything when he should have had no way of knowing I was there. Added to that his answers never denied that he knew I was there - and I know for a fact he shouldn't have known I was there (the fact the server was so quiet really helped in this situation) as most of the players in the server were in our base at the time :)

All I know is that it is one of a few iffy moments in Tribes in the last few days. I had purposely made sure of my surroundings and checked for all of the things that could have marked my position, and I got to that base entrance under full cloak, with no jamming evident. I don't know what else to think really.

Also, the other day on Tartarus a TCN started firing his primary at me from the gen room through the tiny gap and down the corridor when I was still in cloak! The gap was tiny and he only started shooting as I creeped up the corridor and AFAIK i was too far away for him to hear footsteps. No jammers, no sensors yet this guy nailed me. Oddly, I didn't hear him spamming any other areas prior to this - he just ran to the gap and started firing at me - and what a tiny gap it is! I don't know, I just found that really odd :eek:

Does that sound odd to anyone else?

I really want to believe that all of these instances are luck and spam, I really do but my gaming spidey sense is off the scale at the moment. Maybe Q3 has made me too critical and cynical? Or conversely, maybe being a server admin for so long on Q3 has made me look a lot more carefully at how people play and spot things that are iffy? I know people say you cant code hacks for TA, but there seems to be enough evidence on the contrary and knowing how resourceful coders are it seems likely to me that if they can code something like AI based auto's they can code around Hi Rez's anti cheat system, or at least hold it off for a while until detected, then code around it again. They do the exact same thing with PB all the time. :(

I am still really enjoying TA though and I think 99% of players are genuine. I just hope that Hi Rez don't stop supporting it and don't stop being vigilant with their anti cheating system in favour of their other more popular titles. Otherwise people using things like what we see in the video above will be common place, and that will kill an already marginalised game.

Fingers crossed people - lets group wish the hackers die with a disc up the bottom!!! :p

Also, just a quick one - the stealth spinfusor makes a noise when selected, can other players hear that? (A bit like the rail gun does in Q3). So if I am not cloaked and stationary can they hear my spinfusor? What about when I am cloaked?

Cheers

Buff
 
Have to be honest Buff (and Jx and I agree on this) is that you have picked up a game that is radically different from most FPS and started with the two most difficult classes. For me, my evolution has gone as follows:

Path -> Raider -> Solider -> Jug

I have played some Inf and some Sniper but these are very difficult classes to play mate. If I was you I would learn to Ski / Cap and also split your time between TDM and CFT to enhance dueling capability. Once you are getting to the top of the leader board every time then perhaps expand to the other classes. I'm level 30 now and I'm only just starting to get a grip on all the mechanics of this game. Most of the other flam guys are 40+ and we are all still learning man, even after 400-500 hours.

In other news, we have challenged for the top spot in EU! We have also entered ESL Cup as well :)
 
Have to be honest Buff (and Jx and I agree on this) is that you have picked up a game that is radically different from most FPS and started with the two most difficult classes. For me, my evolution has gone as follows:

Path -> Raider -> Solider -> Jug

I have played some Inf and some Sniper but these are very difficult classes to play mate. If I was you I would learn to Ski / Cap and also split your time between TDM and CFT to enhance dueling capability. Once you are getting to the top of the leader board every time then perhaps expand to the other classes. I'm level 30 now and I'm only just starting to get a grip on all the mechanics of this game. Most of the other flam guys are 40+ and we are all still learning man, even after 400-500 hours.

In other news, we have challenged for the top spot in EU! We have also entered ESL Cup as well :)

Good news on the progress guys, nice one :)

Tribes is pretty different to most current online FPS games it is true, but it is not such a huge difference that 12+ years of FPS skills are not transferable, which is kind of cool. :)

Reminds me a lot of the WFA mod for Q2/Q3 years ago, just with lots of flying about :D In fact I reckon Tribes may well have a lot of WFA DNA :)

With regard to classes, I'm ok with sent. I wont set the world alight yet but I am competent and seem to be better than most other sents I see at my level. If I am warmed up and concentrating, even on a well mixed server, I can hold my own and whilst I'm not awesome, I reckon I'm about where I should be for only 100 hours of play.

I know when I am doing ok because I'm in the top 3 and the hating and hax accusations start and I have 3-4 inf's on my back all game :p

As for infing, it is indeed hard but so rewarding. The dynamics of how to play a map completely change and it is an interesting change from sent.

However, the main reason I started with inf was to become a better sent. Kwaunt is the reason for this as he made easy work out of me when he was inf. Trying to emulate his tactics has been fun, and I have seen some good success, but really its only a method to improve my sent skills by trying to learn from other sents in a way that does not involve endless spectating and youtubeage :p

I think my next class will be Soldier or Raider. I have the ability to duel, I just need to focus on the mechanics. I may well give TDM a go and practice dueling. I'm not overly bothered about PTH and capping. In Q3 I have always been more of a fighting player than a speedy capper, and that seems to be true on TA as well. I dont know why but spending 45 seconds setting up a grab only to be sniped or have someone else llama grab just seems tedious to me to be honest. Is there any reason I should focus on PTH over Soldier, given I am not too bothered about capping?

Not really sure how what classes I have chosen to use change the nature of my above post though? Even as someone new at infing, I know that guy should not have been able to see or hear me, just as most other players don't see/hear me in the same circumstances, unless they are being coached on voice comms by a spectator.

I know I am fairly new to TA and have a lot to learn, but given the facts outlined already do you actually think his actions were legit? Honestly? If so I would like to know why and where I went wrong so I can learn from it :)

Cheers

Buff
 
I think my next class will be Soldier or Raider. I have the ability to duel, I just need to focus on the mechanics. I may well give TDM a go and practice dueling. I'm not overly bothered about PTH and capping. In Q3 I have always been more of a fighting player than a speedy capper, and that seems to be true on TA as well. I dont know why but spending 45 seconds setting up a grab only to be sniped or have someone else llama grab just seems tedious to me to be honest. Is there any reason I should focus on PTH over Soldier, given I am not too bothered about capping?

I'm not sure if my order of classes is the best. But arguably what separates Tribes from any other game is the fact that you can Ski. The best way to learn this is via Path and I would argue that knowning routes will also help with your sniping.

Definitely spend some time in TDM and it will help with your chain which is important for fighting off infs (or any other class for that matter) as a sniper.
 
I'm not sure if my order of classes is the best. But arguably what separates Tribes from any other game is the fact that you can Ski. The best way to learn this is via Path and I would argue that knowning routes will also help with your sniping.

Definitely spend some time in TDM and it will help with your chain which is important for fighting off infs (or any other class for that matter) as a sniper.

Well yesterday I did a bit of experimenting with different classes. I tried soldier and raider and found hitting with their weapons really hard, and their entire style felt clunky to me after coming from inf.

So I had a go with PTH, and experimented with disc/nitron jumps and practiced skiing and grabbing. I suddenly get it now, and really enjoyed the effortless way a PTH can get around the map. They are also quite effective in hit and run LO too. I also, strangely, find using a spinfusor easier than everything else I tried last night but to be fair its still way harder than sent. Playing sent is a doddle compared to using a spinfusor. I know people say sent is a hard class, but I find it a lot easier than trying to duel with PTH or trying to chase and predict mid range, high speed spinfusor shots!

What I could do with is some advice on what perks and kit I should consider? I need to learn some routes as well as last night I was just messing around and doing my own thing.

Current load out is (I think!):

Light SF
Light AR
Impact Nitron
Energy Recharge
Ultra Capacitor
Egocentric

If grabbing is reach a must?

Is potential energy likely to be a better all round perk than ego?

Is thrust pack worth it?

Also, a vid i watched said there is a jump button separate to thrust.....i didn't realise there was a jump button in Tribes? :p

Buff
 
I use Jump / Jet as I find it easier when dueling. Thurst is actually a perk however if you are trying to run routes, start with the energy pack as it is more forgiving. My loadout for capping is, Fusor, LAR, Thurst, Impacts, Reach and Ego.

Solider (dueling) I use AR, Thumper DX, Quick Draw and Saftey third. Raider, NJ5 (very hard to master, but the best gun in the game), Shield Pack, Quick Draw and Saftey third.
 
I use Jump / Jet as I find it easier when dueling. Thurst is actually a perk however if you are trying to run routes, start with the energy pack as it is more forgiving. My loadout for capping is, Fusor, LAR, Thurst, Impacts, Reach and Ego.

Solider (dueling) I use AR, Thumper DX, Quick Draw and Saftey third. Raider, NJ5 (very hard to master, but the best gun in the game), Shield Pack, Quick Draw and Saftey third.

I am now running more or less the same PTH kit as you just with recharge pack instead of thrust.

Was having a play around yesterday with trying to get up to speed and making flag passes. I just cant seem to emulate the routes I have seen in videos though as I always run out of steam - either speed of ski, or energy for height/distance - or I crash into the barrier, or a rock, or a wall, or a tree :D

Also when skiing/jetting at speeds, I don't seem to have much control. I cant turn like I see other players doing both in the air or on land. Does holding space in the air when you are jetting up/forward slow you down btw? What about using direction keys? I'm under-steering worse than the Titanic at the moment :D

I need to practice a lot more, but its fun. Been watching a lot of videos and some of the PTH's are great. Check this guy out (dat drydock disc jump over the mountain :eek: - watch 6:45 onwards for that route!)


I was proper proud of myself last night on crossfire. I was 'doing my own thing' and made a fast grab right/left and came under the rear wings of the shuttle (got to get speed just right as its a tight squeeze). Anyway I was watching a vid earlier and it seems that the exact route I did is a known flag route already :rolleyes:

What a way to get ya bonfire put out :p

I was genuinely not bothered about playing PTH, or grabbing but I am finding the speed and mobility of this class addictive. Its a tough challenge and a steep learning curve but it is great fun. Such a massive change from sent and to be honest I wish I had of started with PTH 3 months ago. :rolleyes:

Its OK, you can say "I told you so" I don't mind :p

Buff
 
No worries. Most of us started as Path. In fact I still have over 50% Path even though I don't play it any more. Our capper Kennet is in fact known to be the fastest capper in the world often being able to grab at +400 on every map. See here for his videos: http://www.youtube.com/user/xXAGSEDXx

For those of you who are reading this, Flamboyant, Jx, Samsung and my clan are challenging for Number 1 spot on the EU ladder on Friday. Should be a very nice game :)

http://www.gameshrine.org/game.php?id=473

Once casting details are uploaded I'll forward the details here.
 
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No worries. Most of us started as Path. In fact I still have over 50% Path even though I don't play it any more. Our capper Kennet is in fact known to be the fastest capper in the world often being able to grab at +400 on every map. See here for his videos: http://www.youtube.com/user/xXAGSEDXx

For those of you who are reading this, Flamboyant, Jx, Samsung and my clan are challenging for Number 1 spot on the EU ladder on Friday. Should be a very nice game :)

http://www.gameshrine.org/game.php?id=473

Once casting details are uploaded I'll forward the details here.

Nice one!

Dammit I cant view that link at work. What time are you playing? Have casting details been confirmed yet? This is one I would like to watch :)

Been watching Kennet, damn he is smooth. However he uses a totally different load out to most PTH's. How viable are his routes/loadout in a pub? I know going sanic is fun but for general advice what kind of speed grab/remaining health should I be aiming for on pubs for it to be viable? I'm hitting 260 grabs on a couple of maps which I'm pleased with after only a couple of days play. Looking at some of the faster grabs it does appear that with such low health after the grab it is risky?

I'm going to have a good practice tonight. Had a brief play yesterday and had same issues as normal :D

Well, it wouldn't be as much fun if it were easy :p

Buff
 
These grabs are really for lols and not comp. Can easily grab on allot of maps @ 300+ with good health. In reality if your return route is good then you don't need to be going that fast. Allot of the caps we get in comp is from llamas as well.
 
No worries. Most of us started as Path. In fact I still have over 50% Path even though I don't play it any more. Our capper Kennet is in fact known to be the fastest capper in the world often being able to grab at +400 on every map. See here for his videos: http://www.youtube.com/user/xXAGSEDXx

For those of you who are reading this, Flamboyant, Jx, Samsung and my clan are challenging for Number 1 spot on the EU ladder on Friday. Should be a very nice game :)

http://www.gameshrine.org/game.php?id=473

Once casting details are uploaded I'll forward the details here.

Just noticed a mistake in this post. In fact we are playing on Sunday at 8PM GMT. The casting details will be made available on http://www.reddit.com/r/Tribes/ closer to the time.
 
Sniper is one of those classes that is easy to play, but difficult to master.

There are plenty of average snipers about, but it's that little extra that takes you to the levels of Knuttson, Shad, Schreq and Macavity etc.

The great thing about Pathfinder is that it helps with all classes and roles, it gives you flag awareness, inheritance weapons to deal with, understanding of routes, as well as other things, hands down the best class to get a feeling for the game with.

When i first started playing this game i played nothing but PTH, SLD for the first 13 / 15 levels, after i was happy with my movement and fragging ability with both Spinfusor / AR i went onto CTF, but when i joined CTF i just tried to learn routes and understand mechanics.. i barely killed people at all.
 
Sniper is one of those classes that is easy to play, but difficult to master.

There are plenty of average snipers about, but it's that little extra that takes you to the levels of Knuttson, Shad, Schreq and Macavity etc.

The great thing about Pathfinder is that it helps with all classes and roles, it gives you flag awareness, inheritance weapons to deal with, understanding of routes, as well as other things, hands down the best class to get a feeling for the game with.

When i first started playing this game i played nothing but PTH, SLD for the first 13 / 15 levels, after i was happy with my movement and fragging ability with both Spinfusor / AR i went onto CTF, but when i joined CTF i just tried to learn routes and understand mechanics.. i barely killed people at all.

Yeah, thats what I am doing now. Trying to learn routes and movement but I find it hard to watch a video, then go and do it. It would be easier to follow someone. I can almost do Kennet's tartarus route, but tend to mess the landing up behind the base - thats if I get that far. I normally fall short :p

I played a bit of sent for the first time in a while earlier today. Aim was well off so think I need to make a point of mixing it up so I dont lose my aim.

Kiwi spanked me good as inf :p

Normally I will hear infs moving but he was like a ninja :eek:
 
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