The "Rant about a game" thread

Elite Dangerous is one for me.

What is there is awesome, it runs well, whole game feels slick, looks pretty, really well made, huge place to fly around and explore.

Basically the most awesome sandbox "base" to then build content on, yet they didn't put any content in.......

Or at least very little, which gets samey very fast and is such a shame. If you could merge Elite Dangerous with like the MMO dynamics of Eve Online for example, I'd probably never leave the house again.

Instead your left flying around thinking if only......

You sum up my feelings almost entirely. The problem they have is that due to design decisions (reliance on small instances/p2p model) they can't really change it to be a more persistent EVE style world without doing a lot of work. I firmly believe they should have just made it a subscription model like Eve and been done with it, but they were so scared of losing their legacy single player fanbase that they made it a frustratingly barren and non-committal halfway house of an experience. What a missed opportunity.
 
Sorry, this wasnt a dig at you.
I just wish people would put their rants all in here instead of moaning when something doesnt work for them in the game thread or asking for help without searching for any answers themselves or trying anything first

No offence taken, if you want to rant, go ahead. :p
 
Sorry, this wasnt a dig at you.
I just wish people would put their rants all in here instead of moaning when something doesnt work for them in the game thread or asking for help without searching for any answers themselves or trying anything first
I think this is a general rant about any game you were frustrated by or that let you down with the design choices or that you just hate. It would daft for people to start posting in this threadathread for help in here when there are lots of game specific threads where people who play the game may be able to help.
 
Multiple Games

1 hit kills with knives.
If you can sneak up on someone and backstab, then fair enough.
But this running up to player through a hail of bullets and taking them out with knife...

"If you stabbed someone in the chest in real life it would kill them."
"Someone with a knife would have a hard time stabbing me if I just shot them 3 times with an assualt rifle!"
 
ooooh, i've got one. FPS game model hit markers

Some years ago there was work done with hit markers for (as an example) Shot in leg you lose 20% health, shot in chest 50%, head 100%
This is pretty much non existent now, you shoot someone in the toe and they die. How unrealistic is that
How about, shot in the toe you lose walking speed (and you lose a toe/foot)
It can't be that hard to devide the player model up into a few sections with so much health for each and allow them to seperate - leg, arm, head etc.

Or is there some sort of ban on realistic graphics? I doubt it's that as games like Manhunt exist where are way worse
 
Or is there some sort of ban on realistic graphics? I doubt it's that as games like Manhunt exist where are way worse

Not really, you have beheading in Skyrim and that's pretty mainstream. At the end of the day, to have a complex replica of a human, animal or general monster body created, is far more work than an oversimplified version.
 
Team Fortress

Not played the game in AGES!
Decided to fire it up and join my favourite server.

I lasted about 20 minutes, most of my deaths were to this.

 
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