***The (renamed) official Ogame thread***

memphisto said:
well really its mine hes just wasted all of my defences for no gain ?

I dont have the resources to rebuild them and the fleet he is sending will probably take out my shields as well.

not a happy bunny.
It still is his loss too. He spent res to build missiles and got nothing. He's also spent deuterium powering the fleet. If you can I'd move the fleet somewhere else. Now that there is no defense, he'll probably scan you all the time. Unless you can guarantee a fleetsave when you aren't around, I'd move.
 
Just been searching around for more S.W.A.T members (not sure if i will attack them, but i'm gonna keep my eye on them at least ¬_¬ :p)

Anyway, for more general info, i've found another TUPA planet that doesn't appear to be on the list, 2:73:8, another one for carpediem85...

And two more, 2:64:8 - Colony - Outlaw and 2:63:11 - Full Throttle - Agressive_Racing

And yet more: 2:35:9 and 13, both the same bloke
 
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Got a quick question thinking about it...

if you go over your storage capacity for a particular resource, i know the text goes red, and i believe your mines stop producing, but does the amount actually reduce or are there any other detrimental effects?
 
Hmm, can anyone tell me why my espionage report isnt telling me how much defenses someone has? It's 1:8:7 , He hasnt got a huge amount of resources ,but it would help me a lot if i could raid him without there being defenses as i havent got any offensive ships yet. Hes inactive btw
 
Thanks Bynn, thinking i'm gonna transport a load of deut to my planet in the tng area, safer there :p

KadreMoD, if you can't see the Defences header that means that his espionage tech is higher than yours, if the 'chance for counterespionage' is at 0% (or at least 3 or less) then try sending more probes to him...

EDIT: i've just sent off a probe to that planet, might get more...
 
Yep, its at 0%. So will send more probes when my cargo ship is back from raiding someone elses planet. :D

EDIT:Thanks Skill, Will definately be raiding that planet me thinks!
 
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Resources on JizzWorld [1:8:7] at 08-07 02:23:33
Metal: 13106 Crystal: 23074
Deuterium: 11421 Energy: 1718
Fleets
Defence
Buildings
Metal Mine 14 Crystal Mine 13
Deuterium Synthesizer 13 Solar Plant 17
Robotic Factory 7 Shipyard 4
Metal Storage 1 Research Lab 3
Research
Espionage Technology 2 Computer Technology 2
Armour Technology 2 Energy Technology 2
Combustion Engine 6 Impulse Engine 3
Chance of counterespionage:0%



No fleets and no defence, and tbh that aint a bad amount of resources really...
 
NiCkNaMe said:
What's fleetsaving fellas, and how do I do it ? :) Not happy with leaving 200k of each unattended tonight : 9
Fleetsaving is the art of annoying everyone who attacks you. Basically you get your entire fleet, load all of your resources on it, and send it either:

1- To a debris field on a recycle mission.
2- To another one of your planets on a deployment mission.

1. This idea is good because you simply load everything and head over. Best done in your own solar system to make sure fuel costs stay low. The idea isn't to recycle (hell most of the times the field will be empty) but to keep your fleet off your planet so people can't attack it.

2. This one is good for one reason. If someone uses their moon to detect your fleet movement, you simply recall. The other guy will not be able to find out how long until your fleet is back, thus giving you safety. I fleetsave using this one, to a planet a few solar systems out. Put speed to 10 or more depending on how long you're going to be away.
 
thats it now... im going for it!

im not raiding people with 10k this, 20k that, its 100k+ or nothing lol.

ill be in deep doo doo if they ever become active though! im about to get 60k of metal crystal hopefully. 3 waves on the go! :D

i attacked with espionage first though so i know he has no defences... 4 of my probes could only get the resources and he has plasma tech so im assuming this is a farming colony!

like i said.... praying he dont come back before ive got 100+ battleships lol.
 
I've got a quick question for killer or another good player. What's the point of having a wing alliance? I've noticed a couple of big alliances have them (turks for example).
 
memphisto said:
ahh well lost nearly 800k of defences last night all in all. :(

seriously not a hapy bunny.

Thats really crap mate, one serious setback. :( That's the sort of thing that knocks the heart out of your enjoyment for playing the game, hope you get up & running asap.
 
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