• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

The RT Related Games, Benchmarks, Software, Etc Thread.

Status
Not open for further replies.
You'd think that people actually stepped outside to know how actual light and shadow behaves wouldn't you :p

The double irony is that similar people mock upscaling and frame gen as "fake frames" yet rastered lighting, the fakest of all rendering since it uses hand placed probes instead of tracing rays of light, is perfectly acceptable. Makes logical sense.
 
Last edited:
Yeah, 80 more - forgot to order it by price. The extra money is covering the extra overall RT performance from 4070 super which ahead of the 7900XT GRE as well - and that's in general, since it beats the 7900xtx in Cyberpunk. Plus DLSS.


The billboard is a huge light source which isn't shinning any light in raster - that's what happens when you have actually fake lighting, with artists doing their thing and ignoring how light actually works. Probably the engine ain't as good as well or it would be too heavy on the performance using more probes - oh, that would be the irony.
You can see the red light sign as well casting reflections and light more strongly outside of raster.

As of shadows, of course there will be less. There are where they should be - around the concrete benches, that jersey barrier, etc.

Below is an a example from the opposite side. In raster the sign cast almost no light and there is the usual light leak behind it, the highway is not lit although is very close to it. Only with newer methods it does what it actually should do. Of course, not to mention the color cast...


Also, it's not just RT or DLSS you are getting for an extra £80 but also all of the following if these apply to someones needs/wants:

- reflex, far better as evidenced by multiple channels who specialise in input lag and in far more games due to nvidias streamline tech
- arguably better frame gen in terms of being consistently good and in more titles
- cuda
- better recording capabilities
- RTX HDR
- DLDSR
- ability to play remix titles without graphical or performance issues

And probably other things, which I haven't mentioned.

i.e. as hub said, go through a checklist to confirm what games you play and what features you won't use then amd become an option.





Great example of PT and raster again there :cool:
 
You'd think that people actually stepped outside to know how actual light and shadow behaves wouldn't you :p

The double irony is that similar people mock upscaling and frame gen as "fake frames" yet rastered lighting, the fakest of all rendering since it uses hand placed probes instead of tracing rays of light, is perfectly acceptable. Makes logical sense.

Pretty much sums it all up:


We just have to wait till when/if amd match/surpass nvidia in RT then it will become the next best thing ;)
 
We just have to wait till when/if amd match/surpass nvidia in RT then it will become the next best thing ;)

TBF that is like 100% guaranteed to happen. All of the "I got an AMD card because I don't care about RT" weasles* will pop out should that happen. Though the likelihood of AMD actually achieving something like that I wouldn't want to bet on at all.

*Noting there are plenty of people who genuinely don't care about it.
 
Last edited:
TBF that is like 100% guaranteed to happen. All of the "I got an AMD card because I don't care about RT" weasles* will pop out should that happen. Though the likelihood of AMD actually achieving something like that I wouldn't want to bet on at all.

*Noting there are plenty of people who genuinely don't care about it.
If running AMD because you genuinely don't care about RT=you're a weasle? :eek:

I'm running both Nvidia and AMD-am I a weasle or not?:o
 
Last edited:
You'd think that people actually stepped outside to know how actual light and shadow behaves wouldn't you :p

The double irony is that similar people mock upscaling and frame gen as "fake frames" yet rastered lighting, the fakest of all rendering since it uses hand placed probes instead of tracing rays of light, is perfectly acceptable. Makes logical sense.



spock-eyes-raised.gif
 
Hopefully AMD catch up a bit with their next gen. They just bloody need to make their chiplets work properly and pass on some of the benefits to us.

This but game devs also need to optimize properly, Too often on PC we are left with needing the brute force approach. I recently played Spiderman 2 on the PS5 and it was smooth and an absolutely beautiful game all done with an SoC that is the equivalent to a Ryzen 3700 and RX-6700 both power limited to a total of 350 watts with an average game power use of 200 watts.

I understand on PC there are a billion possible hardware combinations but devs need to figure it out. Something I read the other day from a dev was that they could use AI/ML to analyse your system and optimize the game down to the bare metal completely around your hardware capabilities, Obviously a fair way off but it would be fairly interesting.
 
Last edited:
You'd think that people actually stepped outside to know how actual light and shadow behaves wouldn't you :p

The double irony is that similar people mock upscaling and frame gen as "fake frames" yet rastered lighting, the fakest of all rendering since it uses hand placed probes instead of tracing rays of light, is perfectly acceptable. Makes logical sense.
Some are very used to the way raster looks. It has become a second nature - "I don't see a difference" or "is "not worth it".
 
You literally said RT is not punishing and implied you just needed an RTX3080. Then you made fun of the performance of the RX7800XT. I just showed you what most gamers had on Steam - cards worse or no better than an RX7800XT in RT. The fastest Nvidia card upto nearly £500 has worse than an RTX3080! If that is the case,that implies RT is too hard for people to run unless settings are reduced.

Then you seemingly ignore this tidbit:

SLpojqt.jpeg


That survey had 54000 votes on it from an enthusiast community who will have better than average hardware. As Nvidia sells over 70% of the dGPUs every quarter,most of those people are not on AMD hardware but on Nvidia hardware.

Only 15% run RT at high and 85% either switch it off or drop it to low/medium settings. That is not an anti-RT conspiracy. It is the reality a lot of gamers don't simply have fast enough hardware to run it effectively at decent settings. That is the reality I see too.

People can blame AMD,blame consoles,etc but even the fastest Nvidia card under £500 is the RTX4060TI. That is the reality of the shrinkflation which has hampered the market over the last few years.
The questions are pretty badly made, they don't discriminate enough to paint a clear picture. At a first glance, if you'd had the hardware and/or the game is nicely optimized, 84% would use it and perhaps even 100% at times, if there's effort from the developers.
:))
 
Last edited:
Status
Not open for further replies.
Back
Top Bottom