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- 12 Jan 2003
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He's really not. He has time and again argued that the GPU is not rendering at a lower resolution, and yet has just quoted text that says "by rendering the game at a lower internal resolution and then upscaling it."Yeah, he is, he has explicitly stated more than once that the output isnt the render, the original scene is. And that is wrong. Any stage of the pipeline can be broken down and it's output considered a render. You are agreeing with me but arguing that humbug is correct. He isnt!
Now who's playing semantics? We are discussing an image being created buy a GPU. In the context of the discussion, zx is correct.
Ref. humbug, I think it's turned into a slightly abstract argument but his initial point was correct. The gpu is not rendering at 4k, it is rendering at 2k and upscaling. It says it right there in zx's own post.