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The thread which sometimes talks about RDNA2

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Can we talk tech stuff a second here. The chip looks like it has two cores. Like a CPU chiplet. Am I missing something here, or is that the case?
 
Can we talk tech stuff a second here. The chip looks like it has two cores. Like a CPU chiplet. Am I missing something here, or is that the case?

More likely that distance in the chips matter, and that if you separate out your main CUs into 2 groups either side, then everything they need to share can run through the middle of the chip.
 
funny that people would rather have pre baked lighting or limited point light sources rather than simulated light bouncing off surfaces.

Ray Tracing is what all the other little effects they throw on lights in games are trying to emulate. Add proper ray tracing and all your AO, sky-lighting, global illumination etc etc is no longer needed.


I think what people want is more frames, more performance and RT is currently too expensive comparatively so happy to turn it off and have the effects faked.
 
Ray tracing is the future. It's not a gimmick at all. Give it a few years and comments like yours (of which the web is full of), will be funny little reminders of a time gone by, when some people had the blinkers on and really didn't know any better, unable to see beyond their own limited experience with the technology, failing to see its true potential. And it's certainly not the first time this has happened with an emergent technology.

Remember hairworks?
 
Well of course it does, why would Intel have support for this feature?

My point was they're only showing graphs with it on in comparisons against Nvidia's 3090, That's performance the majority of people won't see because it's only available with Ryzen 3, How will it compare for everyone who isn't on Ryzen 3? We don't know or we can guess. Only 1 graph for the 6900XT (with SA & Rage on) v RTX3090 isn't an apples to apples comparison, plus it isn't showing how the 6900XT will perform for the majority of people.
 
Remember hairworks?

Don't be silly. As has already been mentioned, ray tracing is doing what games are already doing (or rather 'faking'), only FAR more realistically. There is no doubt it has a way to go given the current performance hit, but it's just laughable to read people saying it's a gimmick, it won't catch on etc. EVERYBODY wants ray tracing, they just don't know it yet. To say otherwise is essentially saying they're happy with the state of PC graphics and aren't really bothered about things improving. Ray tracing has always been the next logical evolution in graphics, it's been talked about for years, and it makes perfect sense that you'd want to simulate light as accurately as possible. Why WOULDN'T you? Now, whether it's Nvidia's solution, AMD's, or they both come up with something better in the future, who knows... but ray tracing in some form or another is here to stay, that's for certain.
 
Don't ppl think a full console amd stack and a full amd stack is going to bring the best performance benifits for amd because it should hopefully left shift more easy then proprietary that Nvidia brings. Yes g sync is better but is it better per price of monitors. Hairworks yip I love wavey hair but does it add to the game being better on either card? We all care about raw FPS numbers. I've never owned amd card but as a I.T worker I get lumbered with building pc's for little Timmy he always gets a amd card as the parents don't understand price of performance now we have a equal raw performance card for FPS yes no dlss, yes no RT but when was that the end factor I don't understand half the post on here anymore.

It's possible we'll see a similar situation to what we saw with Rise of the Tomb Raider where Nvidia buy into the PC development of one or two next gen titles coming from the consoles to sabotage AMD's performance.
 
So this translates to in OCUK pricing

6800 : £600-650
6800XT : £650-750
6900XT : £980-1100
Lol are you kidding? It translates to:
6800 :£650-750
6800XT :£720-899
6900XT : £1050-£1200 (or £1500 ASUS)
Because.....exchange rate/limited supply/there's an R in the month/'reasons'.
 
Have you guys read the presentation foot notes?

* AMD's product warranty does not cover any damage from using RAGE

IIRC you get a popup on the radeon control panel before you can enable any overclocking or power adjusting. Blahblahblah voids warranty or suchlike.

Not new ofc but it strongly suggests that the rage option puts it above stock settings.
 
Have you guys read the presentation foot notes?

* AMD's product warranty does not cover any damage from using RAGE

I'm not saying AMD haven't announced decent products here, but I do see a bit of rinse repeat in terms of benchmarks conducted within very favourable conditions versus the competition, and with this Rage facility I fear more tales of furness levels of heat being generated.

I also think it's a bit of a liberty to announce performance figures that would void your warranty if you configured your card to produce the same.
 
Don't be silly. As has already been mentioned, ray tracing is doing what games are already doing (or rather 'faking'), only FAR more realistically. There is no doubt it has a way to go given the current performance hit, but it's just laughable to read people saying it's a gimmick, it won't catch on etc. EVERYBODY wants ray tracing, they just don't know it yet. To say otherwise is essentially saying they're happy with the state of PC graphics and aren't really bothered about things improving. Ray tracing has always been the next logical evolution in graphics, it's been talked about for years, and it makes perfect sense that you'd want to simulate light as accurately as possible. Why WOULDN'T you? Now, whether it's Nvidia's solution, AMD's, or they both come up with something better in the future, who knows... but ray tracing in some form or another is here to stay, that's for certain.

It's just improved lighting, don't understand why everyone is so excited about it since the "fake" lighting really isn't too bad either tbh.

It's nice, but it's not so nice people will tolerate a noticeable FPS hit for it. It's a luxury, a bonus, an added feature - that I concede will certainly permeate into the market over time - but currently is just flavor of the month to help push GPU sales and next gen consoles since there's nothing too revolutionary about any of them.
 
It's just improved lighting, don't understand why everyone is so excited about it since the "fake" lighting really isn't too bad either tbh.

It's nice, but it's not so nice people will tolerate a noticeable FPS hit for it. It's a luxury, a bonus, an added feature - that I concede will certainly permeate into the market over time - but currently is just flavor of the month to help push GPU sales and next gen consoles since there's nothing too revolutionary about any of them.

I don't get the fuss either, majority of those wanting fast cards will be playing racing/FPS games, what they going to do in Forza....park up in the middle of a race , get out and admire the slightly better reflection in the puddles, Frame rate is now and will be for the next few years the most important factor
 
AMD should have put 24gb on the 6900, just to tweak nvidias nose a bit more.
I can't see any benefit to putting 24GB on the 6900. The 3090 having that amount of ram is mainly of benefit to content creators, 3D artists and others who are using the card for productivity. AMD are targeting their cards at gamers and also not pretending it makes 8k gaming a reality so there's nothing to be gained from more ram. Nvidia still leads in productivity due to the architecture of their cards with cuda core acceleration baked into a lot of productivity apps and the fact it's more of a compute card rather than gamer focussed.
 
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