Permabanned
- Joined
- 22 Aug 2004
- Posts
- 9,204
has to be said though, size of landscape adds so much to a game, i didnt feel it much in oblivion (maybe cos of fast-travel?) but in ES:Morrowind the world just felt massive, walk in one direction for like up to an hour, over mountains, through caves, camps villages etc just to cross the island. Now that was just a well crafted 2-3km square at best. if anyone ever managed 10-50 km square it would be a remarkable environment for any game. As stated tho we need big leaps in computational power, solid state super fast storage, 10's of gig of ram and processors outputting 10's of Ghz.
On the subject of quantum computing, as i understand them (and from science literature here not TV and sci fi) proper quantum CPU's process instantly as all the processing is done in another dimensional state where time doesnt apply, thus a true quantum computer is probably far TOO powerful even for something like this. But the cut down hack jobs that we will start off with will prolly do the trick. I hear the synthetic diamond substrate bond principle is being proffered as a stable solution, time will tell.
On the subject of quantum computing, as i understand them (and from science literature here not TV and sci fi) proper quantum CPU's process instantly as all the processing is done in another dimensional state where time doesnt apply, thus a true quantum computer is probably far TOO powerful even for something like this. But the cut down hack jobs that we will start off with will prolly do the trick. I hear the synthetic diamond substrate bond principle is being proffered as a stable solution, time will tell.