Soldato
Futuremark seems paid by Nvidia?
How else to explain this?
http://www.overclock.net/t/1605674/computerbase-de-doom-vulkan-benchmarked/220#post_25351958
Because Pascal is-quite-good at a lot of things, perhaps.
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Futuremark seems paid by Nvidia?
How else to explain this?
http://www.overclock.net/t/1605674/computerbase-de-doom-vulkan-benchmarked/220#post_25351958
Futuremark seems paid by Nvidia?
How else to explain this?
http://www.overclock.net/t/1605674/computerbase-de-doom-vulkan-benchmarked/220#post_25351958
Because Pascal is-quite-good at a lot of things, perhaps.
It was not tailored for any specific architecture. It overlaps different rendering passes for asynchronous compute, in paraller when possible. Drivers determine how they process these - multiple paraller queues are filled by the engine.
The reason Maxwell doesn't take a hit is because NVIDIA has explictly disabled async compute in Maxwell drivers. So no matter how much we pile things to the queues, they cannot be set to run asynchronously because the driver says "no, I can't do that". Basically NV driver tells Time Spy to go "async off" for the run on that card. If NVIDIA enables Asynch Compute in the drivers, Time Spy will start using it. Performance gain or loss depends on the hardware & drivers.
Ultimately some AMD cards gain quite a bit (ie. they have a lot of shader units idling while rendering and they are very good at using them for the available paraller loads). Some AMD cards gain less or not at all (either less capable at paralleriziing, less idle shader units or no idle shader units at all - for example a HD 7970 is hard pressed to have any to "spare")
Some NVIDIA cards cannot do this at all. The driver simply says "hold your horses, we'll do this nicely in order". Some NVIDIA cards can do some of it. They might use another way than AMD (more driver/software based), but the end result is the same - the card hardware is capable of doing more through some intelligent juggling of the work.
Futuremark seems paid by Nvidia?
How else to explain this?
http://www.overclock.net/t/1605674/computerbase-de-doom-vulkan-benchmarked/220#post_25351958
Because that's a load of crap. http://steamcommunity.com/app/223850/discussions/0/366298942110944664/
AMD need to put a better leash on their attack dogs.
It's getting god darn tedious with AMD fanboys crying about Nvidia paying everyone off if they don't beat NV by a zillion FPS in anything DX12/Vulkan.
The guy explained why he thinks it's not right, more than your "lol it's bs" argument.
Wrong thread.
Futuremark seems paid by Nvidia?
How else to explain this?
http://www.overclock.net/t/1605674/computerbase-de-doom-vulkan-benchmarked/220#post_25351958
In some unbalanced systems might. Look at this
It does affect the general score but not much. Look for example the Fury block.
Some general score differences are around 1.2%, while the CPU is almost double.