Tom Clancy's Rainbow Six Siege Revealed

Isn't this meant to be out in a couple of weeks, it won't be fixed now will it.

It's out next Tuesdsay...

They say they're releasing a patch for this later tonight and will likely have the open beta available to all before the weekend, as long as they don't have any more issues. I wouldn't cross your fingers though these issue we're having right now are almost identical to issues 4+ weeks ago in the closed beta.

I was still keen to pick up the game cheap from a keystore, however after this I'm going to hold off for a few weeks and see what happens. It's a shame the game itself is solid with only one or two things I dislike but people have been bitten one too many times by ubisoft and are right to steer clear of this one despite the game not being terrible.
 
This game will be a flop, pulling an open beta a week before release tells you what state this game will be in. I'm not even going to bother playing the beta now as it will be Youtube hyped to ****.

edit - reason for delay
http://forums.ubi.com/showthread.ph...ned-Current-Beta-Status-Updated-at-6-15pm-EST

Hi everyone.

We’re currently seeing issues with matchmaking times and disconnection on all platforms. As such we’re postponing the Open Beta until a later time and keeping the game under Closed Beta status. We apologize for the delay and can assure you this is our top priority. We will keep everyone updated regularly as we continue to deploy improvements.

// UPDATE 2:00pm EST //

What are the exact issues?
Game sessions are not starting properly and we’ve encountered server issues, leading to failed connections. We’ve identified the root issue that was introduced after the Technical Test while fixing a separate aspect of the game. A fix is currently under test and will be deployed within the next few hours.


Are we seeing issues on the same platforms?
Yes, all platforms are experiencing the same issues.


Why is it taking this much time to fix?
We are going through a process to test and deploy fixes and this takes time to make sure we’re satisfied with the results.


What is the plan to fix this?
Within the next few hours, we anticipate pushing the fix initially to Xbox One and then PC and PS4 as quickly as possible thereafter.
Expect an update at 6PM EST on the current situation while several maintenances will occur during the day. Maintenance updates will be posted here.


Is this going to be fixed for launch?
Yes. This Open Beta will ensure the cleanest launch possible. Keep in mind that this beta is intended for this exact reason: find problems and troubleshoot them to ensure the most stable launch possible.


How come the Open Beta Technical Test had properly working servers and matchmaking and it’s not working now?
We’ve identified the root issue that was introduced after the Technical Test while fixing a separate aspect of the game and is currently under test and will deployed within the next few hours.


What does this delay mean for the final release of the game?
We are confident the game will work as intended since the known issue will be fixed soon. Therefore the launch will not be impacted by this issue.


// UPDATE 6:15pm EST //

As communicated with you today, we have performed a maintenance on XB1, PS4 and PC this afternoon. Some platforms are still under maintenance but we are working to complete them as quickly as we can. We will be monitoring how the fixes impact the game experience throughout the night. We will give you another update tomorrow at 10AM EST. In the meantime, our Closed Beta continues. Please give us your feedback now that the update has happened and tell us how the experience is for you. Thank you for your patience and cooperation.
 
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:D

Not a good start to the beta, running less than 24 hours and all ready it's crumbled. Wonder what has changed since the last beta, wonder what they've screwed up?

From what I could tell:

They added ranked battles, these allegedly removed all hud indications and kill indications to make it more competitive, but they were still in it while I played.

They changed terrorist hunt mode, its now in a shipyard and not as fun

They didn't change anything matchmaking wise. its like they took the biggest complaint from the closed beta, wrote it on a post-it note, and then lost it.

Open beta now only has 1 level, the Hereford training one, good map but was looking forward to seeing a little bit more of what was coming up.

All other changes were basically just stat adjustments, absolutely ludicrous leaving it this late to test.
 
Guys when it works is very good, tonight when the servers came back up its been running very well... I hate Ubi also but for this am giving them my full backing I think they have something very decent here worth matching CSGO.

Time will tell.
 
Not that I'm trusting of ubi, far from it, however is this not the entire point of a beta? Find this type of problem to prevent a crippling launch issue? Much better it's resolved now than day 1.

They'll probably also fail day 1 though as it's Ubi!
 
This actually looks a really decent game and if they can properly implement hardcore mode by almost completely removing the indicators that make it too easy then I would be hard pressed not to purchase this.
 
They better fix it or I'll personally do a wee through their letterbox! I've been wanting this for ages along with the frickin delayed forever Division.
 
what do people think? The graphics are ok nothing special, imo the guns sound way better in vegas, I love the game mode but the shooting feels very cod and guns have pretty much no re coil, its not bad but just feels strictly average, kinda disappointing but oh well at least I have just cause on Tuesday
 
Yeah I get what you mean.

The idea is great, I mean its basically a pretty version of counter strike with more tactics involved.

For me:

Pros:
- I thought the sounds ingame were epic, if a little loud and perhaps over exaggerated. If they dialled the volume back slightly would be bob on.
- Not too much choice of weapons, a good choice without it being mind boggling.
- Levels seem pretty well designed so far, nice and balanced.
- Round pacing seems to be well paced. I was worried that the length would be too short but it prevents boring stalemates.

Cons:

- Match length. While I reckon the rounds are good at 4 mins each, 4 wins is too little to get into it properly. I'd have made it 10 because at the mo you just cant make a comeback from an early loss.
- The HUD icons. I wanted to play it in hardcore mode, theres too many popups telling you how many killpoints youve earned etc.
- If you get a bad team you are ****ed, its more noticeable than in CS. Its not the games fault but that one poor player cant be carried.

The matchmaker actually seems pretty effective now too, gonna keep playing and make up my mind.
 
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