Soldato
I don't think PC gaming is coming to an end but I have been quite disappointed with some of my more recent purchases, some of which have ended up 'bayed after less than a week.
If it's not buggy, the gameplay is unbalanced or just plain hard. Colin McRae Dirt is the most recent example which looked from the PR that it was going to relight the Rally game genre. Instead, it's a ported console conversion with (IMHO) a poor physics engine, cars that are barely controllable, AI which even on the easy level can complete the courses faster than a human player - the list goes on.
SH4 was essentially SH3 in a different theatre of war but with further to travel before engaging the enemy and more than its share of bugs.
Battlestations Midway was another arcade conversion which I found impossible to complete, just got stuck on the fifth mission.
Test Drive Unlimited - nice graphics but all you can do is drive, can't get out of the car and the game world is quite sterile, no pedestrians, day/night changes etc.
Even FSX as documented elsewhere in these forums has proved overall a huge disappointment to flight simmers who have a highly customised and enhanced FS2004 setup.
The last really "good" PC game I bought that did it right was probably GTA SA, could easily start replaying it again right now.
Interesting to read one of the other threads asking about US Navy Fighters. Back in the mid to late 90's we really did seem spoiled for choice with excellent titles regardless of your favoured genre (after all, C&C original was a mid-90's child). The great days of Wing Commander, Frontier, X-Wing and Tie Fighter all seem to have gone, to be replaced by corporate ideas dreamed up by men in suits for the consoles - getting a PC conversion as an afterthought if we're lucky(?).
If it's not buggy, the gameplay is unbalanced or just plain hard. Colin McRae Dirt is the most recent example which looked from the PR that it was going to relight the Rally game genre. Instead, it's a ported console conversion with (IMHO) a poor physics engine, cars that are barely controllable, AI which even on the easy level can complete the courses faster than a human player - the list goes on.
SH4 was essentially SH3 in a different theatre of war but with further to travel before engaging the enemy and more than its share of bugs.
Battlestations Midway was another arcade conversion which I found impossible to complete, just got stuck on the fifth mission.
Test Drive Unlimited - nice graphics but all you can do is drive, can't get out of the car and the game world is quite sterile, no pedestrians, day/night changes etc.
Even FSX as documented elsewhere in these forums has proved overall a huge disappointment to flight simmers who have a highly customised and enhanced FS2004 setup.
The last really "good" PC game I bought that did it right was probably GTA SA, could easily start replaying it again right now.
Interesting to read one of the other threads asking about US Navy Fighters. Back in the mid to late 90's we really did seem spoiled for choice with excellent titles regardless of your favoured genre (after all, C&C original was a mid-90's child). The great days of Wing Commander, Frontier, X-Wing and Tie Fighter all seem to have gone, to be replaced by corporate ideas dreamed up by men in suits for the consoles - getting a PC conversion as an afterthought if we're lucky(?).