Evening all.
Trine 2 is a strange beast, performance wise.
Chucked everything on max at 1920x1200 and I get around 45-50FPS on a GTX680 with ~1238Mhz boosted clocks.
Paired with a 2600k at 4.5GHz.
The performance is smooth as and I have no complaints but noticed the GPU usage at only around 85-88%. Why does the game not push more GPU usage to squeeze some more frames out?
Does Trine 2 react differently to certain performance metrics - Memory bandwidth, single core clock speed?
CPU is not even being taxed at all, barely seeing 40% usage on 1 core.
Any ideas?
Trine 2 is a strange beast, performance wise.
Chucked everything on max at 1920x1200 and I get around 45-50FPS on a GTX680 with ~1238Mhz boosted clocks.
Paired with a 2600k at 4.5GHz.
The performance is smooth as and I have no complaints but noticed the GPU usage at only around 85-88%. Why does the game not push more GPU usage to squeeze some more frames out?
Does Trine 2 react differently to certain performance metrics - Memory bandwidth, single core clock speed?
CPU is not even being taxed at all, barely seeing 40% usage on 1 core.
Any ideas?