Two Worlds 2!

As glitchy as it was (i REALLY hated the horses that would just stop dead on a slight incline or glitch in the path) i played and finished the first one and enjoyed it so this one is definately on my radar.
 
I disliked the first, but the second is looking much much better, hopefully if it does release on steam there will be a demo, if not i'm not really worried. I'll pick it up in a few months when it's dropped in price a little.
 
Can you confirm this with a source? a lot of places ive seen have different dates and I hear its the 5th of oct for the uk


Two Worlds 2 will be released October 5 on the PS3, 360, and PC, at an MSRP of $60 for the first two and $50 for the latter.

http://diehardgamefan.com/2010/08/23/hands-on-preview-two-worlds-ii/

SouthPeak and TopWare today confirmed that Two Worlds II in the role-playing game series will ship to retail stores in the United States, Canada and South America on September 14, 2010. Gamers in the United Kingdom will be able to purchase the RPG starting September 17, 2010.


http://www.actiontrip.com/rei/comments_news.phtml?id=050410_7

:p
 
I thought the first TW was sort of okay after patching so may pick this up if they have improved things even more....hope they've got rid of that god-awful 'forsooth' and other silly words in the dialouge...oh and the stacking too as said above.

Going to be a crazy couple of months for rpgs. What with FO:NV, Arcania and possibly Drakensang: the river of Time English version coming out as well :eek:
 
Yep, apparently they've gotten rid of the Shakespearean actors this time around. Some American crowd have done the voices.

That may or may not turn out to be an improvement :D
 
A couple days ago SouthPeak announced that Two Worlds II was being pushed to January 2011 in the US, UK and AUS to allow for some 'heavyweight Quality Assurance'. Now, co-publisher TopWare Interactive is disputing the reason for the delay, claiming the game's production, QA and localization was completed earlier this month and that the real reason SouthPeak is moving the game's launch date is to avoid the "exceptionally crowded" 2010 Holiday season.

Delayed to Jan 2011 and reasons given ^
 
first review by a german magazine and got 92%

attachment.php
 
New release date due to production process in Continental Europe

The good news first“Two Worlds II” has gone Gold and production of the
Game start’s on Monday! Now the bad news..due to High pre-orders
figures and the multi platform distribution throughout Continental Europe
...we unfortunately won’t be able to release as planned on October the 21st
Two Worlds II will now hit the shelves on November the 9th 2010.
 
New release date due to production process in Continental Europe

The good news first“Two Worlds II” has gone Gold and production of the
Game start’s on Monday! Now the bad news..due to High pre-orders
figures and the multi platform distribution throughout Continental Europe
...we unfortunately won’t be able to release as planned on October the 21st
Two Worlds II will now hit the shelves on November the 9th 2010.

UK and US release is still targeted for January I believe
 
http://www.insidetwoworlds.com/gallery/browseimages.php?do=browseimages&c=30

Screenshots ^

This does look interesting too

Two cores are necessary for maximum detail to run the rendering and gameplay. Towards the top, the GRACE scaled with many cores (supports up to 36, 24 Reality Pump has been tested successfully at least), are created in the corresponding number of threads. Thus, the streaming or the sound will be distributed to other cores, the same is true for physics

:D
 
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