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TotalBiscuit is using a couple of high end Nvidia card in a new uber-rig, and he slated the game so much he couldn't even get it stable enough to review, so I doubt it's an AMD problem. And there's also been a lot of issues with the console versions too.
http://www.dsogaming.com/news/ubiso...s-thanks-to-new-renderer-architecture-in-acu/A couple of days ago, we had the pleasure of interviewing Ubisoft’s Pipeline Technical Director, James Therien, who shared with us some interesting new information about the new Assassin’s Creed game. As you may have guessed, we asked James whether the PC version of ACU will be better optimized than its predecessor, to which James said that ACU packs a new render architecture that will scale well on multi-CPUs and will bring Mantle-like performance boost on all platforms.
As James told us when we asked him about ACU’s multi-CPU support:
“Globally, our engine scales very well to multiple cores. Unfortunately, we hit different bottlenecks on different platforms. Traditionally, on higher-end PCs, we would be graphic driver bound, negating the benefits of having more cores. On ACU we completely changed the renderer architecture to drastically reduce the number of draw-calls we make to the driver. You should see much more scalability on ACU.”
Naturally, we also asked James whether Ubisoft was interested in Mantle as that API would further reduce draw-calls. As James told us, Ubisoft has been hard at work rewriting its low-level renderer in order to bring Mantle-like performance boosts on all platforms.
“As I said, we totally rewrote the low-level renderer for ACU. One of the reasons is to deal with the same types of issues that are solved with Mantle and DX12. We’re finding ways to push the hardware to its limits.”
Our full interview with James will go live later this week, so stay tuned for more!
Sorry to go of topic, but i watched that the other night on some obscure sky channel. Hot rod Roddy piper. A film so bad it was good, bit like sharknado.Just seen the ingame shots of the missing faces on characters, HA, reminds me of a film called "they live" with Roddy Piper.
Ubisoft are getting a lot of bad press over this, and deservedly so, and they are reacting to it, going on the defensive.
This is all good, i don't care about AC, not my kind of Game, But FC4 is a game i do want.
With a bit of luck they will put some work into that before releasing it as a result of the bad press.
So in short, like Mantle can improve games frame rate from like 40fps to 50-60fps, they can improve their games frame rate from crappy 20-30 fps to more playable 40-50fps?Ubisoft Will Bring Mantle-like Performance Boost To All Platforms Thanks To New Renderer Architecture In ACU
http://www.dsogaming.com/news/ubiso...s-thanks-to-new-renderer-architecture-in-acu/
Ubisoft are getting a lot of bad press over this, and deservedly so, and they are reacting to it, going on the defensive.
This is all good, i don't care about AC, not my kind of Game, But FC4 is a game i do want.
With a bit of luck they will put some work into that before releasing it as a result of the bad press.
Some of the early reviews of fc4 seem to be pretty good, iirc joystiq gave it 4.5/5, but its Achilles heel will be PC performance and will we have to wait 10 months to get multi card working![]()
Sounds like crap to me![]()
Update on Performance Issues
As previously reported on the Assassin’s Creed Live Updates Blog, our team is furiously working to resolve bugs and performance issues for Assassin’s Creed Unity on all platforms. On PC, some media outlets have misinterpreted a forum post indicating that we were working on resolving issues that were AMD-specific. We apologize for any confusion and want to be clear that we are working with all of our hardware partners to address known issues that exist across various PC configurations. We care deeply about a smooth and enjoyable Assassin’s Creed experience and we will continue to update customers as these issues are fixed via the AC Live Updates Blog.
All Platforms - AC Unity CURRENT KNOWN ISSUES
Across All Platforms (PC / PS4 / Xbox1)
- Not able to progress past Sequence 1 / Memory 3 if you started to play as you were downloading the game WORKAROUND BELOW
What to do?
Allow the game to finish downloading and installing. Once finished, you’ll be able to go on within the game. You can check the download progression within your platform. Thanks for your patience.
- Frame rate issues. WORKING ON IT WORKAROUND BELOW
What can I do in the meantime?
If playing single player, we suggest that you disconnect from your internet connection (wifi or network cable).It could potentially improve frame rate.
- Graphical and collision issues. WORKING ON IT
- Matchmaking co-op issues. WORKING ON IT WORKAROUND BELOW FOR PS4 and PC
How to join friends in a Co-op game?
Invite a player into your gameworld. NOTE: don’t be in a mission, be in free roam.
The player joins.
Manually start a coop mission by going to the marker on the map, or joining the coop mission from the progress tracker.
Coop will work.
- Uplay Services
Uplay Actions & Rewards are not accurately listed as completed WORKING ON IT
Uplay Units do not appear as credited at the moment WORKING ON IT
Uplay is experiencing intermittent connection issues WORKING ON IT
- Some Unite Program Rewards are not redeemable (comic book & soundtrack) WORKING ON IT
- Spin to Win
Getting an error message on the Spin to Win website FAQ AVAILABLE HERE
Getting an error message when trying to redeem FAQ AVAILABLE HERE
- Ubi-collectibles codes might be invalid when redeemed on http://acinitiates.com/promotions WORKING ON IT WORKAROUND BELOW
What to do until this is fixed?
Please ask a question on our Support site support.ubi.com after login and choosing your platform so our support staff can provide help
- Companion App
Progression reset bug WORKING ON IT
Connectivity issues: WORKING ON IT
“Lost Assassins” bug: if the player started to play on companion 1st, then sync up on a console, player may lose all his assassin’s in his companion Nomad Brotherhood. FIXED
Some app crashes on devices not officially supported WORKAROUND BELOW
Check if your phone is supported for the companion app: FAQ published on Ubi Blog including list of officially supported devices: http://blog.ubi.com/assassins-creed-...anion-app-faq/
- Initiates
Players cannot access the Assassin's Creed Initiates website FIXED
Uplay WIN services are down WORKING ON IT
Legacy synched data is not showing properly WORKING ON IT
Player get an error message when trying to redeem chests WORKING ON IT
PC ONLY
- Can’t launch the game – ACU.exe WORKING ON IT
- Arno can fall through ground when free running on various props or when dropping down on to an NPC FIXED
- Arno to get stuck in a hay cart next to the Pantheon in the Bièvre district. FIXED
- A game crash when joining the co-op session of another player who has a specific single player and side missions progression. FIXED
- Some Crashes might occur WORKING ON IT
Please reach out to our support to ask a question and get support
- Getting stuck when launching the game WORKING ON IT
- Slow downloads on Uplay PC FIXED
- Helix Credits Issues FIXED
lol same, im glad i have not bought this game, i will buy it when or "IF" they fix performance issues.
but i hope Far Cry 4 is fine on release as i am wanting to buy that asap!