Uh-oh. PS3 'Orange Box' fails.

That's what I said. The is nothing wrong with using it, however it's no more beneficial than a DVD9. I never said there was a problem with it, the only problem I have is with people saying "Well that's the benefit of Blu-Ray!"... What is? The fact that you have to use more space to accomplish the same results?

I suppose the benefit is it gives devs potentially more options. Although now it may not be fully realised as devs are still learning how to code for the architecture, but when their methodologies mature the full potential should be realised.
 
That's what I said. The is nothing wrong with using it, however it's no more beneficial than a DVD9. I never said there was a problem with it, the only problem I have is with people saying "Well that's the benefit of Blu-Ray!"... What is? The fact that you have to use more space to accomplish the same results?


We are talking 50gb here, You really think multiple files are going to take up all that space?considering so far everything has taken upto 22gb to get the games up to speed, that leaves over 50% of the disc empty, And free to use.

That's not producing the same results as 360, Which is filling its disks.

It's producing the same results as the 360, with room left to expand and improve. If 22gb of disc produces RFOM and Ratchet and clank, And thats with multiple files, What happens when you get close to filling the disc, and having multiple files.
 
It's producing the same results as the 360, with room left to expand and improve. If 22gb of disc produces RFOM and Ratchet and clank, And thats with multiple files, What happens when you get close to filling the disc, and having multiple files.

Nothing?

You tell us?

RFOM and R&C are not any better than anything on 360 are they?
 
Nothing?

You tell us?

RFOM and R&C are not any better than anything on 360 are they?

No, They arent. But that's not really my point.

Look at RFOM and R&C, They don't take up half a Bluray.

Look at most the games out on the 360, How crammed are the 360 DVDs? Full most of the time.

I'm talking about room for improvement, How can the 360 keep getting better, When it's disk size is already maxed out?
 
How did the PS2 get better?

The fact RFOM and R&C are nothing better simply due to having more data kind of proves that more storage does not mean much
 
I'm talking about room for improvement, How can the 360 keep getting better, When it's disk size is already maxed out?

That's not how it works. I can't be bothered to explain, but simply know that disk size is not one of the major limiting aspects to improving games on a console. First it came down to hardware, now the quibbles are being aimed at disc size. These kind of beliefs are becoming redundant.
 
Nothing?

You tell us?

RFOM and R&C are not any better than anything on 360 are they?


To be fair, Resistance is better than most single player shooters on the 360.

I supposed i better add, i own all three of the current consoles and a decent PC.

I'd go as far as to say, i cant think of decent 360 only shooter.
 
To be fair, Resistance is better than most single player shooters on the 360.

I supposed i better add, i own all three of the current consoles and a decent PC.

I'd go as far as to say, i cant think of decent 360 only shooter.

You think? So you would say it's better than COD4, GOW, Rainbow, GRAW, The Darkness, Bioshock?

RFOM as a single player game is weak very weak.
 
You think? So you would say it's better than COD4, GOW, Rainbow, GRAW, The Darkness, Bioshock?

RFOM as a single player game is weak very weak.

He did say 360 only shooter.

COD4, GOW, Rainbow, GRAW and Bioshock are all on the PC, and the Darkness is on PS3

EDIT: Never mind that too ;) I obviously mis-read. In fact, this thread is getting more silly. More storage is of course good, if the 360 had it, I'm sure they'd use it. The PC already has multiple DVD9 games, I'm assuming as one wasn't enough, rather than they just decided to release them on two disks for a laugh, or with the sole purpose of replicating files a bit.... never mind, I'm off to have a game on Drake's Fortune.
 
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That's not how it works. I can't be bothered to explain, but simply know that disk size is not one of the major limiting aspects to improving games on a console. First it came down to hardware, now the quibbles are being aimed at disc size. These kind of beliefs are becoming redundant.

Okay, So you know how Gears of War is 1 in a trilogy, can I ask what would have happened if they'd decided to give us all 3 in 1 blast?

Would they have fit the game to 1 dvd9? Would we have seen a reduction in quality due to that? Or would they have managed to get a game thats huge, to last 3 times longer, with 3 times more content to fit magically on the same size disc as the current GOW we all know and love?
 
Just to add more fuel to the fire, both Konami and Squaresoft have repeatedly said they cannot do what they are doing on MGS4 and FFXIII without Blu-Ray.

Infact SS have said that going from XII (DVD9) to XIII (BD) will be as big as when they went from VI (SNES) to VII (PlayStation).
 
I'm talking about room for improvement, How can the 360 keep getting better, When it's disk size is already maxed out?

what, like how mass effect is way better than say.... Perfect Dark Zero?
indeed, how can it keep getting better.

To be fair, Resistance is better than most single player shooters on the 360.

:D a pint of what he's drinking please.
 
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Okay, So you know how Gears of War is 1 in a trilogy, can I ask what would have happened if they'd decided to give us all 3 in 1 blast?

Would they have fit the game to 1 dvd9? Would we have seen a reduction in quality due to that? Or would they have managed to get a game thats huge, to last 3 times longer, with 3 times more content to fit magically on the same size disc as the current GOW we all know and love?

This was the point I was going to make in a post above, but edited it out.

What if a current game, takes near as damnit, a full DVD9.

The Devs wanted to do another level or two, in different locations, and different sounds..... would require more textures and sound samples.

What do they do?
Compress what they already have, to make it fit, or.. cut bits.

I'm not trying to diss anybodys favourite consoles here, but surely you can see that?

At the end of the day, when a game is released for the XBOX, you can be rest assured that they've optimized it the best they can, and the games will be very good. You'll never know what they cut, or how it would've looked/sounded with less compression, the games will still be good.

Do you think, if Microsoft hadn't released the XBOX yet, or, say it had come out this year as well, not two years ago, that they wouldn't have included a HD drive as standard, which would be used for games?
 
Okay, So you know how Gears of War is 1 in a trilogy, can I ask what would have happened if they'd decided to give us all 3 in 1 blast?

Would they have fit the game to 1 dvd9? Would we have seen a reduction in quality due to that? Or would they have managed to get a game thats huge, to last 3 times longer, with 3 times more content to fit magically on the same size disc as the current GOW we all know and love?

3 discs. Bob's your uncle.

The Americans spent 10 million researching a pen that works in space. The Russians simply used a pencil. Yes, the blu-ray capability of the PS3 is useful, whoever tries to claim otherwise would be naive. But it is not the be-all and end-all as you may think. Some of the greatest games in history are over several discs, it never hampered gameplay or fluidity. Metal Gear Solid, Final Fantasy VII, Gran Turismo 2. Prime examples of why people need to stop pushing this blu-ray thing so much because believe it or not, there ARE workarounds and alternatives that really, in the end, negates pretty much all of your arguments and reasoning.
 
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