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Upcoming games to support Mantle

Well yeah, I didn't specify I realise, hence the confusion, but I was really meaning the ones that don't have an engine that is currently released with Mantle support, you would expect any game using the Frostbite engine to support it, unless they're using a really old build.
Would expect any game using the Frostbite 3 and Nitrous Engine (that's the one from Star Swarm that they've not yet decided if it will support multi-GPU isn't it?) and following thief, probably Unreal Engine 3. But what about CryEngine, LORE and Crystal?

The only upcoming Mantle games I'm currently tempted by are Mass Effect and possibly Dragon Age (must play at least one of the existing ones first!), but they both use Frostbite 3 so I may pass on them.
The new Civ game may be good, but need to try 5 first (3 & 4 were ok-ish, but got bored really quick). Also the new CoD game (what!? I generally dislike vehicles in my online shooters) might be worth a punt.
I'd like to say I'm looking forward to the Star Wars game, but every time they announce a Star Wars game that isn't KOTOR3 I lose interest.

1st i dont even know about cryengine, with all the problemes crytek is having, they might not have finished implementing it on cryengine, so im not really confident about this engine for now untill the firms settles their problemes.
why would you boycot frostbite3 the engine is great ?
 
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1st i dont even know about cryengine, with all the problemes crytek is having, they might not have finished implementing it on cryengine, so im not really confident about this engine for now untill the firms settles their problemes.
why would you boycot frostbite3 the engine is great ?

I've played BF4, I'm not falling for that! :)
 
I've played BF4, I'm not falling for that! :)

most BF4 heavy issues were server related, the engine is fine, beside the game works fine now except some eyefinity issues, that AMD is working on for next catalyst.
star wars will be using frostbite 3 also, so it would be a shame to miss that out too :p
 
most BF4 heavy issues were server related, the engine is fine, beside the game works fine now except some eyefinity issues, that AMD is working on for next catalyst.
star wars will be using frostbite 3 also, so it would be a shame to miss that out too :p

******** The FB3 engine is rotten, sure it looks nice and does some of the high end stuff well, some of the rendering stuff is really impressive, but the "glue" code is very shoddy both at engine level and BF4 game level and anything involving physics often dodgy at best.

A lot of utility code/support routines seem to be in a state of "well its mostly working so that will do" its kind of strange in a way how many of the big epic features that are hideously complex work fairly well and relatively robust but stuff thats bread and butter fundamentals of making that type of engine is a mess of rushed, buggy code and a long way from robust.
 
Grain of Salt as always.

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Lets hope it's true. Mantle in GTA V will be a game changer!
 

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It would be a good match for Mantle, but doesn't seem to make sense economically... now if Intel were allowed to have it earlier like they wanted, anyone with an Intel chip in their laptop would be a potential buyer. That would be huge.
 
It would be a good match for Mantle, but doesn't seem to make sense economically... now if Intel were allowed to have it earlier like they wanted, anyone with an Intel chip in their laptop would be a potential buyer. That would be huge.

Emm,it makes more sense for AMD since they have the slower CPUs,especially in laptops.

A lot of AMD laptops also come with another GPU which can run in Crossfire.

Examples include the first tranch of AMD Kaveri based laptops which have been seen in Germany:

http://skinflint.co.uk/?fs=a10-7300&in=

There is a £400 one(you need to add another £50 for Windows though) which comes with a 19W TDP A10 7300 and a R7 265M card which runs in Crossfire with it. Both the IGP and GPU have 384 GCN shaders.

Since the CPU has a low base clockspeed,Mantle should help quite a bit in this scenario as Crossfire will push more of a load on the CPU,and AMD drivers tend to thread worse than the Nvidia ones AFAIK.
 
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It doesn't make sense for R* to spend god knows how much adding Mantle when nobody owns an AMD laptop.

Because the whole point of Mantle is to improve AMD's own competitive standing,not Intel's? Plus most budget AMD non-Cat core laptops are more gaming orientated anyway and AMD has always been pushing that. Something like that A10 7300 has a 384 shader IGP and the R7 265M has a 384 shader IGP. Crossfire plus Mantle at £450ish mark would mean it would be much faster than probably many laptops in that price-range for gaming.

Plus I actually do know a reasonable of people who bought cheapish APU based laptops(mostly A10 ones) for light gaming or for LANs. All cost around the £350 to £450 mark.

Its the same with their desktop CPUs,the only way to make them look better than before and to reduce the gap with Intel CPUs is to push improved multi-threading. Intel CPUs gain from Mantle too,but AMD gains even more from it,since at most pricepoints they give you more threads when compared to the Intel competitors. Even in mobile their CPUs are closer to Intel competitors(Core i3 and Core i5 dual cores) in MT benchmarks than ST benchmarks.

FFS,even Steamroller mostly improved multi-threaded performance clock for clock over Piledriver. Plus its sweet spot is under 65W TDP,ie,for laptops.

Look at AMD Carrizzo - they are using the IPC,Turbo and process node improvements to drop TDP down to a maximum of 65W for desktops.

They are even making an SOC version to further drop power.

It also means that performance has started to stagnate somewhat too,just like with Intel on desktop,and they are starting at a lower performance profile than Intel has,especially in mobile.

Even look at servers - they are targetting microservers too,not the traditional type and these use lower TDP chips too. Their new ARM based one and future APUs will be used in them.

AMD has never has hidden what it is trying to do with Mantle. Its all in the bumpf they have put out for yonks. 2GHZ underclocked FX8350 and APUs,and so on. Yet,enthusiasts cannot even see what is even front of them,and have to construe it as something else. People forget AMD makes BOTH CPUs and graphics cards,and it is the CPU part which is dragging them down ATM.

It makes HUGE sense for them to push improved multi-threading.

Until they can come out with a better microarchitecture in 2016,they will be pushing Mantle as much as possible so their(now old) CPUs don't get totally slaughtered in all the gaming benchmarks.

So will need to agree to disagree for the reasons why AMD want to push Mantle and why it makes sense for them.
 
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It doesn't make sense for R* to spend god knows how much adding Mantle when nobody owns an AMD laptop.

I'm just baffled they're adding support for more than one API to a game franchise that historically doesn't support ANY API's properly :P

Hopefully they manage to beat the streak and do a good job :)
 
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